Diablo® III

Please explain......

Maybe I'm just not getting this. Let's say a critter hits you for 50K damage with a mortar (fire) and you have 70% damage reduction from armor and 60% from fire resist. What then would the total amount of the hit actually be? Thanks in advance. BTW. Does physical resist add into this as well?
Reply Quote
Thanks for the info but not the answer I was looking for. With those stats what would the 50K damage be brought down to?
Reply Quote
Posts: 1,583
View profile
What kind of fire damage? Fire damage seems to tick different, and affixes like molton can stack. There was a blue post about it some time back.
Edited by Greentea101#1852 on 11/27/2012 9:27 PM PST
Reply Quote
I might be wrong but 70%AR and 60%FR should be 88% Reduction vs fire, keep in mind that this reduccion is what you get from Lvl 60 monsters, if you play on any Mp or Act 3 all mosnters are Lvl 63 if I'm not mistaken, so you will get reduce less damage.
Reply Quote
11/27/2012 09:26 PMPosted by Zamus
I might be wrong but 70%AR and 60%FR should be 88% Reduction vs fire, keep in mind that this reduccion is what you get from Lvl 60 monsters, if you play on any Mp or Act 3 all mosnters are Lvl 63 if I'm not mistaken, so you will get reduce less damage.


70% dmg reduction is not 70% all resist.

---

To TS, if I am not wrong, the 50k dmg is applied to dmg reduction first. ie. you get dmg reduced to 15k. Then you apply fire resist on the 15k. However, how much higher level monster get less reduction, I am not too sure.

p.s iirc, this is the rationale for keeping armor to resist ratio at 10:1.
Reply Quote
What you fail to realize is molten firechains and mortar are all physical damage even though it looks like fire , dont shoot the messenger =D so adding in fire resist to your calculation is completely pointless.
Reply Quote

To TS, if I am not wrong, the 50k dmg is applied to dmg reduction first. ie. you get dmg reduced to 15k. Then you apply fire resist on the 15k. However, how much higher level monster get less reduction, I am not too sure.

p.s iirc, this is the rationale for keeping armor to resist ratio at 10:1.


Isn't this what I wrote? 70% from armor which reduces all damage and then 60% from fire resistance = 88% Reduction from fire attacks, from a 50K attack it should absorb 44K
Reply Quote
Formula in a nutshell is

100% [your incoming damage] - (100% - armor damage reduction %) * (100% - resistance damage reduction %) * (100% - whatever reduction gimmick you have, example of which is superstition at a flat 20% for any damage that isn't physical) = damage taken

1 - (1-60%) * (1-70%) = 12% damage taken, 88% damage reduction.

50000 * 12% (.12) = 6000 damage taken, 44,000 damage reduced. against Lv 60 monsters.

88.00% against lv 60
87.74% against lv 61
87.48% against lv 62
87.22% against lv 63

Edit: mixed up values sorry.
Edit #2: additional info
Edited by Bele#1211 on 11/27/2012 9:47 PM PST
Reply Quote
Thanks guys. Makes sense now.
Reply Quote
Community Manager
Posts: 2,086
I see that several people have already answered this question for you, but I wanted to post this anyway since this question comes up now and again. The short answer is you would take 6,000 damage from this attack with those resistance percentages. Physical Resist would not help you here since the attack is Fire and not Physical.

It does not matter what reduction happens first, so we will start with Armor. In this case, the Mortar is reduced by 70% of 50,000 and that = 35,000.
50,000 x .7 = 35,000
50,000 – 35,000 = 15,000.

The remaining 15,000 Fire damage is reduced by Fire Resistance (which in this case is 60%) and that removes another 9,000.

15,000 x .6 = 9,000
15,000 – 9,000 = 6,000

*Edited to fix a value*
Edited by Grimiku on 11/28/2012 5:14 PM PST
Reply Quote
I see that several people have already answered this question for you, but I wanted to post this anyway since this question comes up now and again. The short answer is you would take 6,000 damage from this attack with those resistance percentages. Physical Resist would not help you here since the attack is Fire and not Physical.

It does not matter what reduction happens first, so we will start with Armor. In this case, the Mortar is reduced by 70% of 50,000 and that = 35,000.
50,000 x .7 = 35,000
50,000 – 35,000 = 15,000.

The remaining 15,000 Fire damage is reduced by Fire Resistance (which in this case is 60%) and that removes another 9,000.

35000 x .6 = 9,000
15,000 – 9,000 = 6,000


Isn't it should be like this?
15000 x .6 = 9,000
15,000 – 9,000 = 6,000
Reply Quote
Community Manager
Posts: 2,086
Isn't it should be like this?
15000 x .6 = 9,000
15,000 – 9,000 = 6,000


You are correct, thanks!
Reply Quote
But that is on a level 60 monster. What about when the monster is level 63, as they are in inferno?
Reply Quote
11/27/2012 09:34 PMPosted by loboSG
I might be wrong but 70%AR and 60%FR should be 88% Reduction vs fire, keep in mind that this reduccion is what you get from Lvl 60 monsters, if you play on any Mp or Act 3 all mosnters are Lvl 63 if I'm not mistaken, so you will get reduce less damage.


70% dmg reduction is not 70% all resist.

---

To TS, if I am not wrong, the 50k dmg is applied to dmg reduction first. ie. you get dmg reduced to 15k. Then you apply fire resist on the 15k. However, how much higher level monster get less reduction, I am not too sure.

p.s iirc, this is the rationale for keeping armor to resist ratio at 10:1.


It's also a terrible terrible rational. You just grab whatever's the most effective if you've got the gold (all resist, always resist, unless you can get both). And you grab whatever's cheapest for the effect if you don't. Normally probably still gonna be all resist, but not necessarily.

For more details...
http://us.battle.net/d3/en/forum/topic/7200062619#19
Reply Quote
11/28/2012 05:02 PMPosted by Grimiku
Physical Resist would not help you here since the attack is Fire and not Physical.

Last I checked mortar/fire chains/desecration/molten was all Physical dmg.
Reply Quote
11/29/2012 12:26 AMPosted by Dakewlguy
Physical Resist would not help you here since the attack is Fire and not Physical.

Last I checked mortar/fire chains/desecration/molten was all Physical dmg.


No wonder I die more often to mortar/fire chains/desecration/molten after the patch.
Maybe they change it. Time to stack fire resist instead. Demon skin here i come.
Reply Quote
I see that several people have already answered this question for you, but I wanted to post this anyway since this question comes up now and again. The short answer is you would take 6,000 damage from this attack with those resistance percentages. Physical Resist would not help you here since the attack is Fire and not Physical.

It does not matter what reduction happens first, so we will start with Armor. In this case, the Mortar is reduced by 70% of 50,000 and that = 35,000.
50,000 x .7 = 35,000
50,000 – 35,000 = 15,000.

The remaining 15,000 Fire damage is reduced by Fire Resistance (which in this case is 60%) and that removes another 9,000.

15,000 x .6 = 9,000
15,000 – 9,000 = 6,000

*Edited to fix a value*


Ranged damage reduction % is included in Mortar? If so, how would it apply?
Even if it doesn't apply in Mortar, how would it apply in an attack that does get reduced by it? Thanks.
Reply Quote


The remaining 15,000 Fire damage is reduced by Fire Resistance (which in this case is 60%) and that removes another 9,000.



Mortar is physical damage
Edited by Dialysis#1861 on 11/30/2012 3:07 AM PST
Reply Quote
I think it's time to end the long debate about if we have overly used fire damage affixes or overused physical based damage affixes.

One of those is too much.

1 cold: Frozen
1 arcane: Beam
1 poison: Plagued
1 lightning: electify
3 fire? : Fire chains, mortar, desecrate
3 physical? : Fire chains , mortar, desecrate

Can we have you chime in again Grimiku ?

I say remove desecrate. Plagued already fills that roll, just remove it - keep fire chains AS fire. Keep mortar AS physical.

Makes the most sense to me. It's poor design we have 3 fire looking affixes (that either do fire or physical) while only have 1 of each of the others.
Edited by MasterJay#1651 on 11/30/2012 3:17 AM PST
Reply Quote

Please report any Code of Conduct violations, including:

Threats of violence. We take these seriously and will alert the proper authorities.

Posts containing personal information about other players. This includes physical addresses, e-mail addresses, phone numbers, and inappropriate photos and/or videos.

Harassing or discriminatory language. This will not be tolerated.

Forums Code of Conduct

Report Post # written by

Reason
Explain (256 characters max)
Submit Cancel

Reported!

[Close]