Diablo® III

The perfect rolled WIzard

Perfect rare ring does in fact beat Zuni ring with the bonus.

1.355 mill dps, 918k ehp

And while I'm at it, can I have a pony too?

Mempo
200 int
6 crit
9 ias
457 armor
80 res
12% life + socket = 30% life


Vile Ward
300 int
100 vit
671 armor
80 res
12% life


rare amulet
350 int
150 vit
33-66 damage
10 crit
100 crit damage
9 ias


Tal Rasha chest
200 int + 3 sockets = 374 int
300 vit
9 ias
457 armor
80 res


rare gloves
300 int
100 vit
10 crit
50 crit dam
9 ias
355 armor
80 res


Witching Hour
200 int
100 vit
50 crit dam
9 ias
570 armor
80 res


Lacuni
200 int
100 vit
6 crit
9 ias
253 armor


Inna
100 int + 2 sockets = 216 int
100 dex
100 vit
1 crit
9 ias
457 armor


left ring
200 int
100 vit
33-66 damage
6 crit
50 crit dam
9 ias


right ring ditto

Zunimassa boots
200 int
200 vit
8% dam
355 armor
80 res


Main hand sword
604.5 - 1493.25
1.4 aps
11% ias
200 int
100 crit dam + socket = 200 crit dam


Triumvirate
110-405
319 int
150 vit
18% damage
8.5% crit


glass cannon, pinpoint barrier, force weapon, sparkflint, scoundrel, 100 paragon

3876 int
167 str
267 dex
1827 vit
4678 armor
91,194 health
42% life
781 resist
14.18% dodge
918,546 ehp
66.5% crit
550% crit dam
81% ias
26% ele damage
2.813 aps
1,355,855 dps
Edited by Shelendil#1520 on 11/30/2012 8:34 PM PST
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Taking a guess on perf weap:

http://www.d3lexicon.com/affix/of-malice-2
+296 min
+391 max

On a rune sword
http://www.d3lexicon.com/item/rune-sword
[104-107]-[242-248] Damage
1.40 Attacks per Second

... and I have no idea how that calculates

Sword/wand can roll 150int+150vit (so can trium and ammy)
OR 200more int.

socket
cd
LS(?) or ias roll for max dps
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For the sword I went with
+physical damage
50% bonus damage
11% attack speed
200 int
100 crit damage
socket

So for base damage it would look like...
Minimum damage (296 + 107) * 150% = 604.5 which is correct
Maximum damage (391 + 248) * 150% comes out to 958.5, obviously I'm missing something here.
(391 + 248 + 107) * 150% = 1402.5 ?
Edited by Shelendil#1520 on 11/30/2012 9:42 AM PST
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ok finally worked it out: using my weap as a example

90-210 i62 forged
+291min
+379max
+37%

90+291=381min *1.37 = 522dmg
this 381 value is greater than the 210max (overlap)
so we use 382+379 = 761*1.37 = 1042 dmg!

-------------------------------------------------------
So for the gg runesword which shall drop for me soon:

Minimum damage (296 + 107) * 150% = 604.5
Max damage (391 + 605.5) * 150% = 1494.75
11% IAS

wow thats 1631 dps?!
Edited by skyQuake#1457 on 11/30/2012 10:00 AM PST
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woot, back from lunch, glad people are continuing this.
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(107 + 296) * 1.5 = 604.5
(604.5 + 391) * 1.5 = 1493.25

That almost seems too high, but I think it's right.
Edited by Shelendil#1520 on 11/30/2012 10:02 AM PST
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We can archon MP9 in perfect gear, but not MP10. :(
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1,355,855 dps


Congratulations! You have reached the min threshold for Efficient archon in MP9
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1,355,855 dps


Congratulations! You have reached the min threshold for Efficient archon in MP9


Don't forget to drop 113k dps to pick up life steal on weapon and blood magic. I banish you to MP8.
Edited by Shelendil#1520 on 11/30/2012 10:18 AM PST
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http://d3up.com/build?sort=dps&class=wizard
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http://d3up.com/build?sort=dps&class=wizard


Eh, some of those items are impossible, and others are missing affixes or not at max values.
Edited by Shelendil#1520 on 11/30/2012 10:29 AM PST
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http://d3up.com/build?sort=dps&class=wizard


Well given that they've already achieved more DPS than that, i don't think that's a good listing.
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http://d3up.com/build?sort=dps&class=wizard


Why use lightning damage on the wand when you have a Trium? You are missing on a ton of DPS just from that.
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i lol'd @ garbarge trium and lightning dmg wand

+9 attacks per sec gloves.
GFG
Edited by skyQuake#1457 on 11/30/2012 10:34 AM PST
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glass cannon, pinpoint barrier, force weapon, sparkflint, scoundrel, 100 paragon

1,355,855 dps


WAIT! It gets higher! Try factor in:
+10% attack speed (slow time - stretch time)
+15% crit chance (frost nova - deep freeze)

For ultimate paper, also:
+25% attack speed (frenzy shrine)

...just to see what numbers :D
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hmm, and if we add in all damage modifiers we can like the arcane dynamo's 75 % and then pop the 1600 % skill what would be the max crit you could do? how close could you get to 1 shotting bosses...
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Someone was saying that dagger was better than rune sword, due to the IAS? Anyone know any reason one is better than the other?
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^Because you are using a theoretical in which you have max +min-max affixes on your offhand and all three pieces of jewelry. These affixes become more powerful with a higher base weapon aps.

Daggers tend to be so much lower min-max however I'm not sure if it would flesh out to a higher total in the end.
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ah so a completely top end dagger could be better than rune sword?
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I'm that someone. Kieble's brother =).

Since this is theoretical we can use perfect everything.

Sword atk spd - 1.4
Dagger atk spd - 1.5
sword dmg range - 90-210
dagger dmg range - 59-178

Min/max dmg mods - 296-391
Trium min/max dmg mod - 110-404

I'll leave out rings and Amy, but they would exagerate this even more.

Sword damage min = 90+296+110 = 496
Sword damage max = 210+391+404 = 1005

Dagger damage min = 59+296+110 = 465
Dagger damage max = 178+391+404 = 973

You can add in the multipliers for elem% and dmg % on the weapon if you want, or not as they won't effect the next step other than increasing the numbers as they are a base % for both weapons.

Sword dps with OH - ((496+1005)/2)*1.4 (atk spd base) = 1050.7 dps
Dagger dps with OH - ((465+973)/2)*1.5 (atk spd base) = 1078.5 dps

Ooops Kieble, game, set, match!
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