Diablo® III

Echoing Fury sold for 7,500 euros



And if the ferarri driver won the lottery? it's exacly like diablo lol. You have a chance at winning the lottery.

Just quit.


FAIL. You're connecting LUCK to paying for an item. Paying for an item does not play a part there.

I could open my savings and blows 20k usd on Diablo3, does that mean I got lucky?


You're right, every item in Diablo should be character specific. They should remove trading and the AH's that way everything is fair, you only can use what gear you find, and if you find a uber rolled legendary for another class, oh well have to salvage it.

The real bottom line is there is no "pay 2 win" in D3 because there is nothing to win. There is no competition, no ladder, and Blizzard has basically stated there isn't going to be. So anyone paying money to "compete" at a competition that exists solely in their head is a moron. Blizzard specifically said they will not endorse/support D3 as an esport
Edited by databandit#1705 on 12/2/2012 8:14 AM PST
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FAIL. You're connecting LUCK to paying for an item. Paying for an item does not play a part there.

I could open my savings and blows 20k usd on Diablo3, does that mean I got lucky?


You're right, every item in Diablo should be character specific. They should remove trading and the AH's that way everything is fair, you only can use what gear you find, and if you find a uber rolled legendary for another class, oh well have to salvage it.

The real bottom line is there is no "pay 2 win" in D3 because there is nothing to win. There is no competition, no ladder, and Blizzard has basically stated there isn't going to be. So anyone paying money to "compete" at a competition that exists solely in their head is a moron. Blizzard specifically said they will not endorse/support D3 as an esport


PvP has been announced since before the game was even released. Just because it's not here now, doesn't mean it won't be. So saying there's 'no competition' is false.

That aside, the item was traded without even the use of the RMAH or AH, so this thread is pointless. Unless Blizzard completely removed the ability to trade, nothing would have stopped that guy from spending 12k USD on a digital item.
Edited by CeeJay#1458 on 12/2/2012 8:30 AM PST
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Posts: 6,837
Item has been duplicated already...

http://www.diabloprogress.com/item/19410870


It's not a duplicate. The Wizard brought it off the RMAH, the Barbarian paid 7,500 euros for it.
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Whoever thinks Diablo 3 is not competitive because it doesn't have currently any competitive element integrated is on the wrong path.

DiabloProgress and TwitchTv are the starting points. Diablo progress because they are basically creating an unofficial multilayered ladder and if you get in the top list for something, there is sort of recognition in that, and looks like it's going to get more and more developed and widespread, unless Blizzard will come out with something similar directly integrated, kind of extension to the profile.

Second, streamers are earning money through twitchtv/Youtube and possibly are using those best items to impress their public even more, get more viewers, better streaming profit.

Diablo is a good arpg, but it's subtle ladders, rmah (or let's say very trade oriented gam anyway) and nowadays streaming, makes it more appealing for a certain gamers than other similar games.

To me Blizzard is aligning slowly to what Entropia Universe was trying to do but with their twist, but while Entropia was a lot more niche game, here we have a strong brand in the plate, built on top of WoW and previous Diablo, going forward with first Diablo 3, and possibly with the new MMO, once out.

If Blizzard is able to establish their real money strategy in the online gaming world during the next few years, at some point gamers will get used to it, and more will expect to make money out of a game, and it will get taxed as normal job, once recognized by governments.
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You guys want to see the best Echoing Fury(EU) in action??

Hieven is streaming right now;
http://www.twitch.tv/hieven

P.S.
On a side note, uberly geared Barbs can't kill as fast as an uberly geared Wizard on MP10, they just run faster, and they say Barb's OP =)

_________________________________________________________________________
JaceAltair EU Server
http://eu.battle.net/d3/en/profile/JaceAltair-2678/

DH Stun Build Trolling Elites and Ubers on MP10
http://us.battle.net/d3/en/forum/topic/7178978741#1
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Whoever thinks Diablo 3 is not competitive because it doesn't have currently any competitive element integrated is on the wrong path.

DiabloProgress and TwitchTv are the starting points. Diablo progress because they are basically creating an unofficial multilayered ladder and if you get in the top list for something, there is sort of recognition in that, and looks like it's going to get more and more developed and widespread, unless Blizzard will come out with something similar directly integrated, kind of extension to the profile.

Second, streamers are earning money through twitchtv/Youtube and possibly are using those best items to impress their public even more, get more viewers, better streaming profit.

Diablo is a good arpg, but it's subtle ladders, rmah (or let's say very trade oriented gam anyway) and nowadays streaming, makes it more appealing for a certain gamers than other similar games.

To me Blizzard is aligning slowly to what Entropia Universe was trying to do but with their twist, but while Entropia was a lot more niche game, here we have a strong brand in the plate, built on top of WoW and previous Diablo, going forward with first Diablo 3, and possibly with the new MMO, once out.

If Blizzard is able to establish their real money strategy in the online gaming world during the next few years, at some point gamers will get used to it, and more will expect to make money out of a game, and it will get taxed as normal job, once recognized by governments.


You got to be really really really bad in every other game that actually requires skills and are competitive.

This game requires no thought. It is easy. And you are killing monsters, not players.
Ladders have always been about who had the most time to put into the game. Purely. Please describe the skills needed to play this game.

And TwitchTV?What? Most of it just dumb kids who think they might make a buck or two from ad support and donations. What competition? Only a few streams are genuinely entertaining.

You want skill? http://www.twitch.tv/aieron . This guy has NO ARMS and he plays LoL and GW2 PvP with his mouth.
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You got to be really really really bad in every other game that actually requires skills and are competitive.

This game requires no thought. It is easy. And you are killing monsters, not players.
Ladders have always been about who had the most time to put into the game. Purely. Please describe the skills needed to play this game.

And TwitchTV?What? Most of it just dumb kids who think they might make a buck or two from ad support and donations. What competition? Only a few streams are genuinely entertaining.

You want skill? http://www.twitch.tv/aieron . This guy has NO ARMS and he plays LoL and GW2 PvP with his mouth.


This game is competitive from the aspect of having the best geared char possible at the moment (and show off somewhere), and it needs skills and time to play its grinding effectively and math/economic skills and business sense to play the market effectively. PvP is not out yet, so no one knows what to expect.
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I read the entire thread and wow! Let me make some points:

1. Why is he wearing it in offhand instead of mainhand?
2. For $10,000 he could have upgraded all of his gear and been way ahead.
3. He has a 1111dps rare, he could have bought another rare for $100.
4. With a very low ehp of 577k, he will get 2-3 shot by elites and bosses.
5. His echoing fury is BIS for dps, but as others said, the fear proc is annoying.
6. I would do almost as well as he will in pvp in my tank gear(see pvp dummy)
7. His $10,000 EF will lose nearly all of it's value once new legendary items are introduced.
I remember stormshields going for $250, now I am able to get them for under 1m gold for high block and a decent random. Even my followers use SS!


I just thought of something else, could he have gotten a super godly skorn for 1% the cost of his EF and gotten equal or greater dps? Skorn=$100, EF=$10,000. Also he could even have LS or a split str-vit roll so he has around 500 str and around 200 vit on his skorn! Plus skorns can roll higher than the 1300 dps of his EF!
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12/02/2012 10:12 AMPosted by OneTyper
and it needs skills and time to play its grinding effectively and math/economic skills and business sense to play the market effectively.


All you need is common sense. This game is not hard. People need to stop having these delusions of grandeur about Diablo 3. For the love of God, Torchlight 2 is slightly harder game than this.
Edited by Fizzywinks#1991 on 12/2/2012 10:34 AM PST
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Here's the link to the item: http://www.diabloprogress.com/item/19410870

Here's the trade thread: http://forums.d2jsp.org/topic.php?t=65489160&f=191

So much drama. Apparently the guy who looted that Echoing Fury posted it in the EU RMAH for 250 EU because he needed to make rent ASAP. The lucky sniper got it just as it hit the RMAH and resold it a few days later for 40,000,000,000.

The 'lucky' winner was this guy: http://www.diabloprogress.com/hero/hieven-2432/Hieven/7687734

Here's link to screenshot: http://i.imgur.com/EYTc5.jpg

Pay to win. Going to be difficult to find much fun in competing against players with a lot more disposable income than the rest of us.


Apparently the term "Pay to Win" means something entirely different then what other people think it means...

Have you ever played League of Legends? There is 2 ways to unlock new champions: Either pay Riot Point (Real money) or save up your Influence Points from winning matches. Now its about 975RP or $10 for a new champ, and its 6300IP for the same champ. Now 6300IP is about 30-35 WINNING games. Would you consider that Pay to Win?

Let me explain what pay to win USED to mean. It meant that the game had weapons/armor/characters that one could ONLY obtain using real money. They would have a clear advantage over anyone who did not spend real money.

That is pay to win.

If you can achieve the SAME item though playing the game and earn it/purchase it with in game currency, that is NOT pay to win. Its pay to get ahead, not pay to win.

If you put money into this game, you dont necessarily win. Someone who put NO money into the game can get the same items as you. Just with more work.
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12/02/2012 10:22 AMPosted by Fizzywinks
and it needs skills and time to play its grinding effectively and math/economic skills and business sense to play the market effectively.


All you need is common sense. This game is not hard. People need having these delusions of grandeur about Diablo 3. For the love of God, Torchlight 2 is slightly harder game than this.


Ready? Heres how you play the auction house. Ready? Cus theres some really hard MATH TYPE STUFF ahead. ROCKET SCIENCE! Ready? Ok.

Open the AH. Still with me?
Find a trifecta item thats posted WAY to low compared to the other items.
Buy that item.
Resell it for what other people sell theirs for.

I know i know. Its a little hard to follow.

You dont need to be an economics major to know when an item is selling for way less then it should.

If you look at buyouts/bids of all similar weapons and see;

10000000g / 100000000g
10000000g / 100000000g
10000000g / 100000000g
10000000g / 100000000g
100g / 1000g
10000000g / 100000000g

Which one do you bid on? Not that hard people.
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I thought max gold was 2bill?
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Here's the link to the item: http://www.diabloprogress.com/item/19410870

Here's the trade thread: http://forums.d2jsp.org/topic.php?t=65489160&f=191

So much drama. Apparently the guy who looted that Echoing Fury posted it in the EU RMAH for 250 EU because he needed to make rent ASAP. The lucky sniper got it just as it hit the RMAH and resold it a few days later for 40,000,000,000.

The 'lucky' winner was this guy: http://www.diabloprogress.com/hero/hieven-2432/Hieven/7687734

Here's link to screenshot: http://i.imgur.com/EYTc5.jpg

Pay to win. Going to be difficult to find much fun in competing against players with a lot more disposable income than the rest of us.


I guess it's time you learned the world runs on money idiot. For somebody in "school" I figured you knew that, or do they not teach that at hair dresser's school?
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He is one happy fellow @ 40 sec. http://www.twitch.tv/hieven/b/344164369
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12/02/2012 10:22 AMPosted by Fizzywinks
All you need is common sense. This game is not hard. People need to stop having these delusions of grandeur about Diablo 3. For the love of God, Torchlight 2 is slightly harder game than this.


This like many other games are played by a wide range of gamers in terms of age, skills, time available, arpg experience and so forth. Just common sense and game is not hard, doesn't fit to everyone, some old players don't have the brain speed as the ones in their 20s, and kids and teeagers don't have the same knowledge of more mature and experienced players, probably the most successful gamers are somewhere in between.

If the game was easy and just common sense was enough, it wouldn't give any kind of challenge and everyone would have the same godly items, and probably bored after level 60, as it should be for any single player rpg, that's what is Diablo after all (but diablo is about item and get the char to the top, it's not LoL or gw2, either game genre or goals, and will never be imho).

Nothing is hard when you know it. The problem is that some people like you expect that everyone is super experienced, fast at understanding all game mechanics, with long nerdy past on diablo games.

Now, my point was totally different thing. If it wasn't direct enough, I meant that Diablo is a good game for what it's supposed to be in my eyes, the pole/carrot to be the best in DiabloProgress/Streaming is what keep the game alive up to now together with the subtle carrot of making some sort of money, whether you are interested in making money or not.

I play games casually to relax and study their business models and dynamics (both D3 and GW2) and my profile should be able to tell easily, the only aspects I'm really passionate about in successful online games are the development and psychology, in this case the role of real money in the present and future of online gaming more from a game developer perspective.
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The item may not depreciate at all because the rolls are so perfect. When stuff like that drops rich players would see it as a good investment. Its all about the item score to them.
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He has a stream now on twitch. I have been watching it for 10 minutes. He is a terrible player. Once again the great stuff goes to the people who are clueless at playing this game.

http://www.twitch.tv/hieven
Edited by Traz#1392 on 12/2/2012 11:47 AM PST
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