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I think sentry damage wise, highest is Spit fire, then the rest except chain, then chain.
I use guardian for high mp as well, it helps a lot.
Chain does lowest dps, and it doesn't scale with attack speed, but it procs stuff.
A chain + mortal enemy combo is probably the highest real dps dealer for DH, but it requires meticulous setup and then quite a bit of time to prepare 3 sentries. The hatred feedback from this setup will allow you to spam hatred spenders like crazy.
High damage reward for skilled game play, this is good design by Blizzard.
I can't be bother to run this regularly though.
1) what do you think is the highest damage per second hatred generator skill?
Cluster bomb has 4 mini bombs that do 230% dmg each plus the final bomb which does either 225% or 230% dmg. Lets say the final bomb does 225 dmg, the total dmg output of cluster bomb is 1145% dmg. It's easy to find -5 CA reduction DML, so total cost of cluster bomb would be 35 with grenadier passive. That would make cluster bomb the most powerful single target attack, the most dmg per hatred spent and also the most dmg per sec.
Also tinkerer grenades is the highest hatred generator. Its easy to hit barb size targets with 2 grenades. 2 x 95% = 190% for 8 hatred.
That being said, cluster bombs and grenades arent particularly well synergized with each other.
Edited by Monsta#1979 on 11/27/2012 7:18 AM PST
sentry doesn't crit... and because of that does pretty negligible dmg (unless something changed?)
I would go with bola/imminent and spike trap/echoing for ubers, especially if you have a tank (preferably CM wiz) with you. Otherwise, I think bola/thunderball & spiketrap/echoing are also a nice combo
yes, just to reiterate, this is about ubers at high mps only.
sentry doesnt crit, but its dmg is based off what your character dmg sheet says, which takes crit into account. so yes, sentry doesnt crit, but an average noncrit shot for sentry would be higher than the average non crit shot from say frost arrow.
on grenades, this is the one that intrigues me the most, as its enticing if you can hit multiple grenades on 1 target. 4/6 ubers being large enough is sufficient for me to base my entire game plan around just those 4.
im not struggling to down these guys or anything, but always looking for more efficient ways to put them down.
everything is in regards to single target dps, thinking ubers only here.
1 ) Hungering Arrow with devouring arrow ( 800 after 1 pierce - for me )
2 ) Spike trap with Echoing Blast ( 1.3m x 3 / 30 hatred - for me )
And it depends on your gears build as well
Just because you cant hit targets reliably with clusters doesn't mean I cant.
and you can hit any target with 2 grenades out of 3.
I thought so at first too, however, if you are able to get the drop on the goblins, you can place all 3 spike traps under him without him running. The traps ruin the goblin.
Edited by BoyNamedGoo#1167 on 11/27/2012 12:29 PM PST
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