Just nice to catch this thread of yours. Just got to lvl 60 yesterday and planning on playing a budget TR. Really appreciate some advice here what to upgrade on my items...shd I replace the Cain's set and get a SoJ and Hellfire ring or remain the set. Btw, am still in Hell mode Act 2 :) going for the plvl now...
My profile is up to date. Also do need some advice on the skill part, am I using the correct skill...
Appreciate a lot, thx
You will need to get rid of the Cain's set if you want to TR because you will need to pick up 4 pieces of Inna's armor.
Based on what you are asking, it seems like you are pretty new to the monk class and, though I have no intention of telling you how to have fun playing this game, I would highly recommend you spend some time at level 60 exploring the class and the different skills before you dedicate yourself to this, or any other build.
My Tempest Rush guide is mainly for people who understand how all the different Monk skills work and want to use them in the most efficient way.
While someone can theoretically explain to you how everything works, I think you will have a much better gaming experience if you try it all out yourself!
That being said, if you have specific questions, such as "how does ___ skill work?" I will be more than happy to answer them!
Hi Druin and all the expert TRer here,
I have mostly the gear druin recomended in his guide, but somehow I'm only getting 60mil+ an hour exp. Any advice?
Any advice will be appreciated..
FatherFish pretty much nailed it on this one.
Your gear is absolutely good enough to hit the 80m xp/hr benchmark which means you just have to tidy up your mechanics a bit to get there!
FF is 100% correct about Cyclones being hard to "believe" in that you will spawn one or two but it will seem impossible that those little guys could ever kill off the remaining mobs so you stick around and do it yourself when, in reality, had you just rushed off they would have done the job for you.
This is the hardest part of the Cyclone TR build and something that really only comes with time and practice.
Some other things to consider:
1. Do you pick up loot? If you are picking up more than the odd rare (ALWAYS pick up jewelry) and legendaries, then I can bet you money you are losing xp/hr to do so.
2. Do you take off-shoot paths in the various zones? This can be a leading cause of lower xp/hr for TR monks. If you have a habit of wanting to "clear" zones, you will kill your clear-speed without all that much gain in xp!
Just wanna leave this comment/observation...
I tried using bladestorm and firestorm runes on SW for extended TR farming runs...and I'm loving firestorm now that I have that 20% plus SW dam bonus on my amulet/ring...since my CC chance isn't great right now (36%) I feel that cyclone isn't good of a choice as firestorm...thanks for the suggestion to try out firestorm rune on SW.
Firestorm is a pretty good rune for people without the needed crit chance for Cyclone.
It is important to note that Firestorm >>> Bladestorm for TR builds.
Bladestorm increases the damage of SW by 33% (60/45).
Firestorm increases the "range" of SW by 40% (14/10).
Because you are constantly moving, range = damage and 40 > 33.
Furthermore, Firestorm will increase the damage done to mobs that would normally take 0 damage from Bladestorm and, if they are low HP mobs, that will lead to a kill that would never have happened otherwise.
tl;dr - Firestorm > Bladestorm because Firestorm adds to damage spread while Bladestorm simply adds to damage.
Maybe a noob question, but why not use SW/inner storm rune? You get 3 spirit regen while it's up and the other passive multipliers. Then you also can bypass a low 1.x regen stone of Jordan TR ring for a LOT more damage ring or a leoric's? I just don't get a lot of cyclones with a Skorn, even with a big pack, 50% IAS and 41% CC/44% w/TR SoJ.
Not a noob question at all!
If you only have enough spirit regen from items to use SW:Cyclone + MoH:Circ OR SW:Inner Storm + MoC:Submission, Inner Storm is the right call if your Crit Chance with TR is ~<42%.
That being said, dropping Cyclone for Inner Storm when you have >42% TR crit will basically never be worth it.
Cyclone may not seem like it is doing much, but I assure you that it is. Empirical testing has shown that you simply get higher xp/hr using Cyclone at high CHC than any other possible rune variation. This has been confirmed by many more people than just myself.
Looking at your gear, you are right at the cusp of the Cyclone effect cut-off (42% TR crit) so it is somewhat of a toss-up.
The alternative build is to switch to a SW damage SoJ and go Inner Storm + MoC:Submission.
Using Inner Storm + MoH:Circ will make your xp/hr drop no matter what additional gear you can equip.
I also did the math for Leoric's somewhere else in this thread, but it really doesn't give THAT much more xp (~12%).
You would also be greatly benefited by switching your gloves to Crit + Critdmg instead of Attack Speed.
Dropping that 6% IAS would be the same as getting an additional 0.6 spir/sec on your SoJ!