yea i checked it and as i saw its because of the +% spirit regen he gives. other than Templar we have The Guardian's Path passive which gives +% spirit regen. so when u change that passive the bonus of 12% of Templar calculated correct. with that passive selected its something like the %12 of added %35. so its not linear. but i think its correct.
Druin can explain this better i think :)
Just to make this 100% clear:
Assume you have 10 spirit/sec (exactly) from gear/skills.
This 10 spir/sec is then increased by 1 + bonus_spir_%
The bonus_spir_% stat is only found in two places in the game right now, Guardian's Path (35%) and the Templar follower (12%).
If you have just GP:
10 * 1.35 = 13.5 spir/sec
If you have just Templar:
10 * 1.12 = 11.2 spir/sec
If you have BOTH GP and Templar:
10 * 1+(0.12+0.35) = 10 * 1.47 = 14.7 spir/sec
From what I know, that means +% spirit regen indeed has diminishing returns. That is a shame. Either that or the +%spirit regen is calculated 2 times. 35% out of your static spirit regen + 12% out of your static spirit regen, not 12% of the previous total.
bonus_spir_% has diminishing returns in the same way that every stat in the game does.
The more IAS you have, the less each additional 1% of IAS will increase your DPS relative to your total DPS.
This is the same for CHC, CHD, Dex, ect.
It is NOT true diminishing returns because, if you have 10 spir/sec, and you get 10% bonus_spir_%, you gain 1 spir/sec. If you get ANOTHER 10% bonus_spir_% for a total of 20%, you gain ANOTHER 1 spir/sec.
The actualy gain per 1% of bonus_spir_% is the same at all levels of the stat. This means it does NOT have true diminishing returns.
This is different from say, dodge% per dex which actually decreases as you gain more dex.
Hey Druin and all other guys helping new-comers to this awesome build :)
This is my gear and build I currently use: http://eu.battle.net/d3/en/profile/tinkiwinki-2870/hero/20220184
I've got two question for you:
- how can I improve significantly my dps without losing survavibility? atm I can farm pretty fast in MP0 and rarely die (only for beeing lazy and/or distracted). I tryed to switch some gear (example: ammy without LoH or some armour with more crit/dex but less resists) and usually I die one time per run :/
- regarding my gear atm; my current set of skills are ok? I tryed to use MoC: Submission but I don't see some significantly changes i.e. I'm kinda more "safe" with my current build
Thanks in advance and good work!
PS: sorry for my english (not my native language)
Hello Tinkiwinki! (I feel silly saying that)
That is a very nice Spec C
monk! well done!
You are now at the point where you will have to make a choice.
Option A: You think TR is fun for xp/hr and you like it but you don't want to invest a lot in it because as soon as you ding 100 you are switching back to duel/wield and that will be that.
If this is the case, you are pretty much good to go. You might want to switch to a higher DPS LoK Skorn but generally you are fine.
Option B: You think that TR is fun enough that investing some serious time and effort into making it really good could be worth your while.
If you feel this way, here are the things you are going to want to change:
You need a high dps skorn. It doesn't NEED LS, but it needs to have either 1350+ DPS or 180%+ CHD (preferably both).
Your CHD is really low right now and it is hurting your DPS (even though I don't usually recommend CHD).
You will want to make the switch to rare gloves + zuni boots. This will TANK your AR so you will want to invest in AR zuni boots or get phys resist on both of them.
The gloves NEED CHD on them because, like I said, you have low CHD.
The zuni boots will be a pretty big DPS upgrade all on their own.
You need the LoH for now, but you won't want it forever. Eventually you will get comfortable enough with the playstyle to not die with 0 LoH 0 LS and ~2000 LoK alone.
When this happens you are going to want to snag a high DPS ammy with CHC CHD and lots of Dex. Get some LoK on the ammy as well if you can.
Wailing host is a great ring for Spec C
, but Spec C
is the entry level TR spec. You will want to move to a SoJ if you plan on staying and that means you can drop Exalted Soul and take STI instead. This one change will probably end your problem of dying all on its own!
I would assume that MoC:Sub would be worse for you because you are at the required 42% CHC and you are running Spec C
P.S. Your English is great! (Except 'English' should be capitalized) ;)
If they nerf black damage.... yikes : (
This is an issue that I will try to address IF it happens.
The much more likely situation would be that they buff Black Damage due to the wording of their stats in the API (using the word "delta" instead of the word "max" and their treatment of min-damage in the AH (treated as average damage which is in line with "max" actually being min+delta).
In either case, we should be okay. 1.0.7 is an overall BUFF to TR spec damage and a 15% decrease in the DPS of your Skorn will simply offset the skill-damage-buff and we will be right back to where we started! :D
ok, so i built myself a poor man's TR suit. hopefully, i did alright. i went without inna's.
on my profile now, but i upped my pants to higher dex and vit ones, and swapped out my attack speed gloves for 10 crit, high dex ones.
hopefully, i didn't just waste my gold! is 98k dps enough to do this? my tyrael's gives me added damage to demons...
i did it last night for awhile using my old attack speed gloves, and while i could TR almost infinitely, i wasn't gaining spirit while TR'ing either, which lead to me not having sss ready when i needed it.
your thoughts?? how did i do???
Hey there Mojo, welcome to the dark-side!
I find your lack of 4piece Inna's disturbing!
In all seriousness, I don't know how to judge non-4-piece-Inna's TR suits so I am going to stick with, looks great! :D
You will be the better judge in this case than I will because only you can tell if it actually works.
Assuming you don't just run out of spirit due to re-casting SW, here is my evaluation of your build:
1. 99k DPS is perfectly fine and you should have no trouble getting to 70m+ xp/hr.
2. Your AR is in a good place and your HP is way higher than you need it to be for MP0 TR. You could happily drop HP for more damage if you feel like it.
3. You are REALLY going to want to use MoC:Submission rather than MoC:Overawe.
I do a breakdown of the difference in my guide and you are more than welcome to read it, but Submission is something like 6x better than Overawe.
Good luck and please let me know if it does actually work ... I am sure there are anti-inna's people out there who are eager for your results! :D
01/20/2013 04:44 PMI built a tempest rush set, got rid of all my attack speed and so have 1.00 attacks per second. I actually really like using the longer lasting sweeping wind, but I would love to be able to switch to the MoC: submission rune. Any advice?
Posted by Hope
Let's find out!
Gain: 1.03 (hat) 1 (ES) 2 (CoR) 3 (MoH:Circ) * 1.47 (GP + Templar) = 10.334 spir/sec
Loss: 1.0 (APS) * 1 + (0.00 IAS) = 1 * 10 = 10 spir/sec
Total spir/sec change: 10.334 - 10 = +0.334 spir/sec
So you are net positive for now, but you are REALLY close and you want to drop 3spir/sec which is one of your biggest gains.
This means you need to make that 3 up elsewhere.
Get a SoJ with 2+ spir/sec and Deadly Reach damage. This will cost you the LEAST possible amount of gold for a 2+ spir/sec SoJ and the DR damage will help you kill elites when SSS is down or when you need to generate more spirit to use SSS.
You will still need MORE spir/sec even with the SoJ which means you have to upgrade your helm. You need to get a Inna's hat with 2+ spir/sec and then you will have enough spirit gain to drop MoH:Circ and take MoC:Sub.
This should DRASTICALLY increase your xp/hr and here is why:
You will lose DPS from switching one of your CHC + CHD rings to SoJ, however, you will actually GAIN DPS against elites because you will have +DR damage AND +Elite damage.
This means you kill elites faster AND you use MoC:Sub which means you kill trash faster.
Druin, as a DH player, this guide helped me IMMENSELY with the monk I am currently leveling. I now know how to do spec's a lot better, and this thread provided me ALOT of insight as to builds, gear, general and advanced monk knowledge and didn't leave me scratching my head confused as hell.
So while my monk may not be 60 yet, I know I'll actually play it, and actually have a few ideas now of how to enjoy my monk better WHILE being efficient!
Thank you sir, you've done a good thing here, I hope the universe is good to you.
Thank you very much for your support! It is always nice to hear that something I have done is making someone else happier! :D
Generally speaking, the universe has been very good to me.
I have a job that I enjoy and that affords me the time to do things like update this guide all the time. I have a wife that loves me. I have a family who are, for the most part, happy and healthy and we all get a long. I have good friends, a house and I am planning on kids soon.
Only thing that could be better is I am currently WAY underpaid .... but that is only a matter of time. :D
Awesome build. I've been using it the last month or so and earning some pretty awesome experience, dropping a ton more legendaries and having more fun in general.
I recently came into some gold courtesy of a very nice Witching Hour drop.
I have 114,000,000 to spend, I want to upgrade my Skorn to higher DPS/CD and also my Xeph Amulet to something with high cc.
I can't do both for the gold I have above, but I'm getting close.
Which upgrade will help me the most if I can't get both with the amount above. I seem to be looking at 75m for each item, roughly. Both items are pretty trash on my Monk right now (See profile)
Thanks in advance, man!
Hey there Bootman!
I am really glad that you like the TR build!
I think I will answer your question indirectly.
While it is never my place to tell other people how to play, I think you would be greatly benefited by changing some things and then moving forward from there.
A lot of the skills/items you are currently using, while efficient at the higher-tiers of TR itemizaiton, are actually dragging you down right now.
1. Drop the xeph all together. You are losing xp/hr by using that item right now. I 100% promise you that if you sell that ammy and get one with CHC, CHD, and dex then drop SW:Cyclone (which you don't have enough CHC to make useful anyways) in favor of SW:Inner Storm, your loot/hr and xp/hr will both go up significantly.
This is made even MORE true by the BoA Crafted ammy in 1.0.7 which is such an amazing BiS item (if you get lucky) that it will be hard to justify ANY Xeph ammy post 1.0.7, let alone a non CHC one.
2. Drop Fleet Footed.
This passive is great for top-tier monks because 1 shotting everything means that move-speed is the single biggest factor to max xp/hr. At you level of DPS (68k), you will not be killing things fast enough for FF to actually increase your xp/hr.
You can change it to one of many passives such as STI (more survivability in combination with your phys res gear) or ES for better spirit gen (maybe you can use Firestorm AND MoC:Sub without the xeph?).
With that out of the way. The answer to your original question is: Skorn by a LONG shot.
Because Xeph isn't even that efficient for you, a higher DPS skorn will do wonders for your xp/hr.
You can either drop the LS and get a 1350 DPS 180% CHD skorn with LoK or REALLY high dex/vit.
Or you can keep the LS and get a smaller upgrade to 1300 DPS and 150 or 160% CHD.
Your biggest possible upgrade would probably be to get a 1350 or even 1400 skorn with 180% CHD and 2000+ LoK, drop the Xeph for a 9+ CHC 70+ CHD 150+ dex ammy, switch FF to STI.
You should stay pretty hard to kill (STI + Phys res is amazing + LoK) and you will gain ~40-50k DPS which means you will actually 1 shot most things.
As always, take what I say with a grain of salt. If you are having fun, you are doing it right!
Hi Druin, ive been trying out TR build on 1.07 ptr cause ive gotten bored with my barb and feel like trying something different.
I'm going for a build that can run in atleast mp1 and i think what i have should be able to do the job.
130k DPS (149k DPS with BOH:BW)
416 Res (OWE)
37.5 Crit (43.5 TR Crit)
Do you think this would be good enough for atleast mp1 in 1.07? (cant check myself yet cause of the copy restriction)
Can you recommend any other changes that i might need to make to mp1 TR build viable (without goin into mega coin territory)
Edit: Just need another opinion. Not sure if i should go with MOH:CIRC/SW:CYC OR MOC:SUB/SW:INNERS, they seem about the same from what ive tested so far
Those stats are fine for MP1.
Here is my take on your situation:
If you want loot more than xp, use InnerStorm-Sub and run MP1 Vault of the Assasins.
If you want xp more than loot, use Cyclone-Circ and run MP0 Act3 with Seaboot's route.
It is VERY unlikely that MP1 will be better xp/hr than MP0 in Act3 so I would be pretty skeptical about that plan. (even post 1.0.7 xp% changes)
I will, at some point, be testing the MP0 vs MP1 1.0.7 thing ... but not until it goes live.