Finding garbage isn't gratifying.
Finding something good after a decent while is.
Thing is, what's decent?
If you are already far into the game (item wise), the chance of getting something good gets lower and lower.
And there should also be something to DO while not getting better items.
The ability to gather materials to build something, doesn't matter much what it is, but at least the player is gaining something.
D2 did that right imo: gather gems to upgrade, runes for runewords or simply runes to upgrade, finding and crafting that perfect socketed ethereal weapon or armor.. all things you can do while getting no upgrades.
D3 still needs a lot of extras in order to reach that level of enjoyment.
But upgrades shouldn't come falling from the sky by itself.
So, yeah, you SHOULD need to grind to get that feeling of suspense.
11/30/2012 12:57 PMif you invest like 20 hours of gameplay into a game you should have at least maybe 1 Best in Slot gear when you're at the peak of your level
Posted by KradisZ
Ooh, no, that's not Diablo at all.
20 hours is just a warm-up ;)
Seriously, 20 hours of farming (at end-game) should result in something very good for most of the times.
It doesn't have to be a perfect drop, but at least something that is either near perfect (let's call it the 90..97% stuff) or some leg or set item that's at least a minor update to a good one you're already using.
In D3, this can happen, but mostly it doesn't.
The variables are too wide spread.
While 6 stats can be godly, a 7th can be so terrible, the item immediately becomes useless.
Bad design if you ask me.
11/30/2012 12:57 PMdon't forget there's 4 other classes to play afterwards too so that's well over 500+hours just to make it happen on your own
Posted by KradisZ
That doesn't have to be something negative.
While levelling or farming with one char, you can find items that are good for another.
Go level a new char, get it to inferno. Once you're there, you could have found something useful for the first char.. and so on.
See it as a party of heroes working together to boost themselfs.
But, as I said above, D3 really needs a few more things to do as to keep the player interested.