11/29/2012 07:36 PMPosted by GunnyI've said it before. How many fantasy, sci-fi, or adventure type stories have you ever read where the hero spent his time shopping? What are you actually RPing here? A professional merchant? A shrewd barterer? Do you feel heroic when the real goal isn't to kill, but to make gold?
11/29/2012 07:36 PMPosted by Gunny1) Either buy your gear from the RMAH to progress at a reasonable pace, or
11/29/2012 07:38 PMPosted by ODDBALLI wonder if asia realms, where the RMAH has been banned, will evolve into a different game than the rest of us have to play.
11/29/2012 06:59 PMPosted by skoooI've been saying this for a long time but the RMAH is a positive for everyone involved. Blizz makes money, the people that can't dedicate a lot of time to the game can still get enjoyment out of it, and the players that play it hardcore can make their own money from it. No one comes out behind from the AH/RMAH, and if it really bothers you that much then simply don't use it. Of course, can you imagine how boring this game would be if they DID remove it? There would be nothing to do with all your loot. The ah acts as the end game for Diablo 3.
I wonder if asia realms, where the RMAH has been banned, will evolve into a different game than the rest of us have to play.
No, because there are many 3rd party sites where people buy this sort of stuff for real world money. It makes absolutely zero difference.
11/29/2012 07:50 PMPosted by RevanwoodAnd since blizzard runs the RMAH, they designed their entire itemization system around it
11/29/2012 07:55 PMPosted by ODDBALLBlizzard designs the game around forcing RMAH sales. If there can be no RMAH sales they don't have to have the f'd up loot system and the dumb way the stats work. The game on asia servers will be free to develop differently.
That is your own conspiracy theory. The game is just as screwed up on the Asian servers, hell even more so because of the recent duping of the gems there. It was on a far bigger scale. Beyond that the game is still the same.
Nobody is forcing RMAH sales because most sane players don't bother needing it if they know how to go about farming. You don't need that uber 100m Manticore. Nobody really does. If someone wants to spend real money for a little more DPS, more power to him. Like it makes any sort of difference to anybody.
11/29/2012 08:05 PMPosted by ODDBALLAh man how naive can you get? You really believe blizzard would spend more than half of it's development cycle to shoehorn an RMAH into the game and then leave the game in a state where nobody would ever feel the need to use it? Wake up.
11/29/2012 08:10 PMPosted by FizzywinksAh man how naive can you get? You really believe blizzard would spend more than half of it's development cycle to shoehorn an RMAH into the game and then leave the game in a state where nobody would ever feel the need to use it? Wake up.
They would have made for more profit from more complex item pool. Anybody can easily get good items now. There is no reason to use the RMAH anymore unless you have or want to sell the a BIS , and that is bad for Blizzard.
They did not do any of that however, because they figured that a more linear item progression similar to WoW would have been better. Anything more would have been far too much for today's generation of dumb players in their mind. Item were simplified not because of the RMAH or the even the gold AH but because they honestly thought that today's players would appreciate something simplistic.
How about you look at the history of this game? Starting out it was next to impossible to get through act 2 inferno without gear that only dropped in acts 3 and 4. People were corpse hopping into act 4 to break pots for hours on end and making fortunes because they held all the keys to end game.
The only reason they made better loot more readily available is because of the tremendous uproar it caused (the head of blizzard even had to write a letter to the playerbase to get them to calm down for pete's sake) and their rapidly declining player base. Since then, they've only continued to increase drop rates to entice people to either come back or continue playing. Better to have a smaller piece of a big pie than a large portion of crumbs.
And what do you mean "more complex item pool?" Itemization is hopelessly infected with useless abilities. Not only is the probability of getting an item with good attributes pretty low, but then you have to get lucky with the rolls on those attributes and hope they all roll high. It is next to impossible to get a good upgrade for yourself so you are all but forced into the AH.
its ok that you buy gear to have fun, the thing that ticks people off is gear is all this game is about. base stats, talent selection, skill, everything else is worthless. as long as you can bust out the credit card, you're going to be able to conquer the toughest obstacles.
that, to me, is particularly lame. just because you pay for something shouldn't entitle you to victory and glory. that's like buying a trophy at a race. if you want, buy the best car, the best gear, the best equipment so that it can give you an EDGE in a race, but don't buy the trophy.
that's all the RMAH is. you're buying mp10. you aren't buying an edge that allows you a better CHANCE at being successful..
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