i don't see why one thread should be limited to the topic of bots when the whole community is outraged. next time you lock one of my threads, beware the beast you unleashed in this community.
and for those that don't know, i made a lengthy thread about what blizz needs to do about bots and it was locked immediately and i was directed to this thread. but for giggles i will post what i posted in my thread.
and what they are doing to combat them. this should include the following:
1) sales made from bots
2) bots that buy the game again after they are banned
3) how bots manipulate the economy
4) what programs the bots use, their behavior, and how they single out bots from real players
5) further procedures to enforce "no botting" a simple "report spam" is not effective enough
6) implement a captcha system to quell bots
7) flag accounts that have made 500mil+ gold or $500+ from the rmah
8) hire more GMs to actively seek out bots when they are reported
9) disable IPs and/or users from purchasing at least 4 copies of the game
10) listen to the community
bump or "like" this post if you agree. we need a real response from blizz.
A few of your suggestion actually make sense, but some are really really hard to implement from coding side, and some just doesn't make sense.
Point 1-4 are belong to the "easier said then done" category, it make sense that they should be doing it, but firstly, point 4 need to be establish, which I am sure as all avid mmorpg gamer know, there are always some bot programmer that manage to find a way to keep their bot working for awhile. Though i really hope bliz are able to establish point 4.
point 5,8,10 are good points and certainly within their means to be done (not sure how much expenditure they will incur from it, but from amtuerish point of view, it should not be eating into their profit margin too much =X.
Point 7,9 will risk hitting legit player. countless of player have mad over 500m / 500usd (seriously with item price now, you just need some mini jack pot loot of a 85 percentile rolled item) And one could easily have more then 4 family within the house hold playing this game, not to mention certain internet provider generate same or very similar IP addresses for their client within the same neighborhood from time to time.
point 6 is really a valid point but have you spare a thoughts for hardcore players? It could potentially kill them (not that the irregular server spike is not bad enough for them). Unless its a system that capcha appear only when you enter town, or when you are not in combat (this is hard to establish), or maybe you have better ideas to feed back to them as of how this should be done?