Thorns - Change it to reflect all damage done to you, based on either a percentage of your damage or the damage taken.
Bleed Chance - Should be damage that is a percentage based on your damage, which would make it scale.
Experience Gained - Should allways be percentage based.
Magic Find/Gold Find - After the addition of paragon levels and MP these stats really lost their charm and should at least be combined, but that won't copletely resolve the problam. This is how you make it usefull: change it to "Gold, Magic and Health Globe Find" (would only effect health globes found after kill). This will encourage builds focusing on health globes as a way of sustain and/or damage (WD Gruesome Feast).
Indestructible - Completely useless and counters the idea of a gold sink in game. Unless a new mechanic gets implemented that has a chance to destroy items, this should only be on some legendary items as garnish.
Life After Kill - Completely useless and counters the idea of the health globe mechanic. Should only be on some legendary items as garnish.
Life regeneration - Should be buffed a bit to make it competitive with Life Steal and Life on Hit.
Singular Resists - Should range between 100-200.
Extra Health from Potions and Health Globes - Should be changed to: "x% to life and resource pool from health globes and potions".
Blind/Fear/Knockback/Slow/Stun/Immobilize/Chill/Freeze on Hit - Should roll on fewer types of items, and recieve a buff to compensate.
Single Skill Bonuses - Need to roll on legendary or corresponding class items only. Should recieve a slight buff to actually make them desirable.
Crowd Control Reduction - Should roll on fewer types of items, and recieve a buff to compensate.
Pickup Radius - Should roll on fewer types of items, and recieve a buff to compensate.
Stat range - Needs to be adjusted. ilvl63 items shouldn't be able to roll stats that are the same as ilvl13 items.
These changes are meant to ecourage a more diverse skill and passive selection among the classes and to combat the tendency of all players to look for the exact same stats.
This post will change in accordance to the discussion, so feel free to voice your opinion on the matter.