Diablo® III

Slow Time Bubble

i have found a bug which is effecting gameplay. The wizards slow time combined with any rune is killing allied groupmembers always when attacking an elite/rare mob encounter with an affix of mortar. Usually the slow time shall slow down enemy range attacks slightly and movement speed slowly.
This works most the time except on mortars. There it changes that the mortar are instead of spreading them wide beyond the melee group members, all mortar shells are hitting directly in front of the enemy mob, where a friend or 2 get all of them and are getting killed instantly.
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