11/30/2012 07:45 AMPosted by TekkZerowhich means if you try to lock down a goblin with Frost Nova they WILL break it.
Ok, no offense to the previous posts here, but this is all bad advice you're being given. You're hearing the brute force approach and it can work... . I understand 100% what the other posters are suggesting, but there is a MUCH easier approach. There is a sweet spot time to stutterfreeze the little critters and that makes it almost 100% guranteed to kill them as a CM/WW wizard. It's not really a DPS race with CM/WW wizard. It's all about timing your first Frost Nova.
The thing is that goblins are programmed to be able to break crowd control effects (whenever you see them dash), which means if you try to lock down a goblin with Frost Nova they WILL break it. However... and this is REALLY important, the ability for goblins to break crowd control effects is for a limited time only. Once this period has passed, usually after they've dashed around twice and right around the time when they stop to teleport, you can begin to stutterfreeze them and lock them down. :D
And now you have all the time in the world to wail on the little suckers. This is where many CM/WW wizards have trouble. Because if you're trying to hit a single target and you screw up your first Frost Nova (and the goblin breaks it), your next Frost Nova is typically gonna be on cool-down and you lose your chance to freeze the goblin. The only way to mitigate that is to be in a crowd of monsters, but you don't need that if you time your first Nova right.
I've done this with as little as 40%cc+2.51aps in MP7. And with 2.73+aps you should have no problems locking them down. And you can do this both solo and multiplayer. My party members absolutely love that I can do this in the high difficulties (like MP10) and I have half the DPS of the OP. Seriously, it's not hard once you get use to it and the only reason to lose a goblin is because you screwed up the timing. :)
P.S. Slow Time or Teleport skills can also help keep the goblins from moving too far.
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