After looking at the Zero Dogs build, I have noticed there seems to be a huge push for increased attack speed in the gearing. Honestly I am confused on why, because to my understanding that increase to the attack speed will not increase the damage of sacrifice as the damage is not based off your damage tooltip, but instead based off of the equation
Damage of skill per cast = (average weapon damage)*(skill damage)*(1+(primary stat/100))*(1+(passive skill damage/100))*(any other damage/100)
Nowhere in the equation does attack speed play a factor. Attack speed only helps us to find our damage per second, or what the tooltip shows.
So, if I am not understanding this correctly and our attack speed indeed increases the damage of our sacrifice, then comes my real question.
Does attack speed help rain of toads, besides increasing the speed at which our LoH is being applied. From what I have read, rain of toads is a two second DoT, so recasting rain of toads before the 2 seconds is up only starts the timer over, and there for would not increase the damage done.