Came back to D3 now during the holidays, rolled a WD a few days ago, and found this guide searching the forums for suggestions on how to improve my build. Seems I wasn't completely wrong after all, my setup is very similar:
* Acid Cloud / Acid Rain for clearing out large/spread out groups of regular mobs.
* Zombie Charger / Zombie Bears for directed/semi ranged attacks vs mobs with large hitframes (read: act bosses) and elite packs lined up the right way.
* Poison Dart / Splinters for single targets and long range, also using it when out of mana.
* Spirit Walk/Jaunt, invaluable for survivability, gets you out of any sticky situation.
* The same passives you suggest; Grave Injustice, Spirit Vessel, Gruesome Feast.
However, I do not use Horrify or Hex. Instead of those I use;
* Gargantuan/Humongoid. Don't think I can live without this guy, at least not with my current equipment. He/she/it is invaluable as a tank, and keeps dps up when I'm low on mana. Also a real life saver in combination with Spirit Walk, just pop SW and let the big boy take the heat.
* Grasp of the Dead / Groping Eels, works as some kind of CC, and a bit of "semi passive DPS" as a bonus. Great for keeping those extra fast elite packs at bay.
Statwise, I'm a little bit more defense oriented:
Between 650 and 800 in the different resists.
56 mana regen
I'll work towards more offense though, it's just a question of spending more time/gold on AH. In my experience the old saying "offense is the best defence" usually is true when it comes to this kind of games. It certainly was in d2 at least :)
Also I'll try to get 10 or so more PUR, it really makes everything a lot easier.
My budget so far is a mere 50k for a decent Thing of the deep (lucky find, I admit that), the rest are rares I snagged for a few k:s of gold each just before the auction time ran out, and a Tal Rasha helm I found while getting the WD through Inferno.
Haven't tried to change the monster level yet, but on ML0 Inferno is easy peasy. The act bosses are a walk in the park, and I've only died a few times on some elite packs with nasty combinations of modifiers including extra fast.
Even though I don't use exactly the same skill set as in the guide, the basics are the same. I think I can give my testimony; the build in this guide should work really well, even with low budget gear. If your dps is in the lower end, it might however be worth considering swapping out Horrify or Hex for Gargantuan.
Edited by kaputnik#2240 on 12/24/2012 4:56 PM PST