Diablo® III

Blizzard, less crappy range on orbs please.

The worst offender being Orbs:


Demi Lich Orb

Damage ranges:
28-110 -> 29-405

Maybe if they fixed all the minimum ranges of items, the experience of playing without the AH would dramatically improve.

All rolls in Inferno should be at least 50% of the max value.
55-110 -> 205-405

The maximum rank's values could be something like:
90-110 -> 350-405
and could remain rare, and not be affected by MF in order to retain some value in the AH

Oh and class specific weapons should always roll the main stat of the respective class. Doesn't make sense at it is now.
Edited by Techies#1508 on 12/6/2012 7:32 AM PST
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