- D2 didn't have all the goodies when it came out, it took LoD for that
- Why should we expect D3 to have all it's goodies upon release if D2 didn't?
Let's flip the argument around and ask this question instead: Why did the D3 dev team literally go back 12 years and in essence, re-create D2 like it was released on day 1, with the exception of them removing PvP and the majority of the loot.
Yes D2 didn't have all it's goodies right away, but the fact of the matter is, all those little core goodies that made the diablo franchise great, were sitting there for them on a silver platter yelling "add me" "add me" "they love us".
So then you have to ask yourself this: Upon making D3, why did they remove the majority of the items, the runes, charms, jewels, rune words, horadric cube, an act, a class, the randomness, the PvP, the ladder, the social system, skill diversity, build diversity, the offline mode, chat rooms, 8 player max.
Why did they not just add these to D3, then start adding in all their creative ideas on top of it? There is absolutely no excuse as to why this dev team didn't add in all the core ingredients that were already part of the franchise.