Diablo® III

11 Options to fix Reflects Damage

Compare to D2 days, people have became lazy.


I had 6 accounts full of characters on Diablo2 and not a single one were forced to choose different gear, use different skills, or walk around the map in hesitation due to reflect damage.


So go play D2 then since it's easy enough for you. Personally, l don't feel like playing a watered down game my 4 year old sister will be able to master. Or better yet since the game is clearly too hard for you, take the advice l gave you and reroll a Barb. l'm aware a game just sooooo hard can be rather difficult for someone as physically handicapped as yourself.
Edited by MOMOZ#1426 on 12/13/2012 10:14 AM PST
Molten does 3k damage per second to me
Arcane beams does 7k damage per second to me Hitting a Reflects damage group does 50k+ damage per second do me.

See what is imbalanced now?

Yea I see. Molten ground and Arcane sentry should get a pretty buff.


This might be a question to Blizz but you guys can answer if you know.
Do the affix damage increase as MP level increase?
If they do, then no need to buff it up.
You gotta think about those who are still purchasing this game and gearing up.
It's not fair for them to face such difficult affixes when their gear is not decent yet, especially in MP0.

I still see many people with really high end gears and still playing in MP0 plowing through.
One big problem with that is new level 60s can't keep up with the speed.
They don't have the gear to keep up and most plowers always leave 1 or 2 enemies around and that makes it all the more difficult to catch up.

IF you think the affixes are not balanced, quit playing at lower MP levels and move up to your apporate level.
Reflect damage affix is not OP'd.
You're the one causing all that damage to yourself.
12/13/2012 10:14 AMPosted by MOMOZ


I had 6 accounts full of characters on Diablo2 and not a single one were forced to choose different gear, use different skills, or walk around the map in hesitation due to reflect damage.


So go play D2 then since it's easy enough for you. Personally, l don't feel like playing a watered down game my 4 year old sister will be able to master. Or better yet since the game is clearly too hard for you, take the advice l gave you and reroll a Barb. l'm aware a game just sooooo hard can be rather difficult for someone as physically handicapped as yourself.


Nice mature argument you have.

Haha, I believe this is the first time I've been called "physically handicapped" over a computer game.


So go play D2 then since it's easy enough for you. Personally, l don't feel like playing a watered down game my 4 year old sister will be able to master. Or better yet since the game is clearly too hard for you, take the advice l gave you and reroll a Barb. l'm aware a game just sooooo hard can be rather difficult for someone as physically handicapped as yourself.


Nice mature argument you have.

Haha, I believe this is the first time I've been called "physically handicapped" over a computer game.


And what argument have you made so far other than pointless bantering about RD being overpowered because you end up eating yourself? Like you said, l stacked DPS even more than you did and l do fine with RD even if l accidentally let off 2-3 bolas into the pack.
Hold on here guys, this is a game that does not charge a fee to play, what the hell are you expecting. I am surprised they even patch it at all.

This game is not an mmo its not wow, it does not have to be balanced. You guys freaking out about it need to go get a proper job and stop feeding your familys with money earned on a bloody game. Holy crap i mean who gives a !@#$ if some nerd reported a bug several months ago, who cares it will be fixed eventually you should be grateful they even update the game. If i was in charge i would give these CMs a raise having to put up with this level of douche bag is insane.
12/13/2012 08:15 PMPosted by MOMOZ
And what argument have you made so far other than pointless bantering about RD being overpowered because you end up eating yourself?


I provide many details while remaining respectful.

You provide useless insults that don't even make sense for the situation.
you can fix reflect damage yourself by either using shadow form to get a minimum of 14% life leach. or you could use a life leach hate move, or you could get some life on hit or damage reduction or both. there is also a fairly useful marked for death rune that gives leach. just be careful of your aoe's. i'm glad they beefed shadow form leach and leach over all. i kinda had to give up on dps building but at least i can tank now :/ i've solo'd the entire game beginning to end on mp4 and still turned a tidy profit on gold i picked up vs repair bills. that's nothing what the other classes can do...... and that's pretty fkn lame..... but ehh. i like my demon hunter anyway, even if i desperately hate every blizzard developer who ever lived :) and i do.

but the life leach skills/runes did used to be just puely pointless runes. 14% much better than the old .14% :)

i mean wtf, why is demon hunter the only class that cant attack over walls. even with arking cluster grenades...... like.... that's totaly what that skill was FOR! i mean who are these retards.... nerf the crap out of your most popular class.... wise? cant b unless yer trying to cut down lag by killing off your player base.... i mean it did fix the lag :/ something did anyway. it still spikes now and then but it's nothing what it used to be. it's just bad busness. common sense would say, get better servers and connections to access a bigger fan base. nope, they went with cut the fan base instead. but reverse damage is kinda fixed atm. at least untill they nerf gloom, and they will since it's pretty much a must have lol.
Edited by Denxien#1840 on 12/13/2012 9:49 PM PST
12/13/2012 09:47 PMPosted by Denxien
but the life leach skills/runes did used to be just puely pointless runes. 14% much better than the old .14% :)


Your life steal opinion is very strange, hard to read, and off topic.
Edited by Chillaxin#1429 on 12/13/2012 9:55 PM PST
12/10/2012 09:54 PMPosted by Lylirra
I personally have no problem with the way it is now but if it had been tested it could have been polished a bit better then it is now.


We were honestly pretty happy with the way RD functioned prior to 1.0.5, and thought it was in a good place in terms of balance. That changed, of course, whenever we implemented Monster Power and reduced defensive bonuses in 1.0.5. After reviewing player feedback post-patch and reexamining the affix as a whole, we decided that it could use some improvements. Overall, we think the affix will be much more manageable (if not potentially more enjoyable) as a result. That doesn't mean our earlier opinion was wrong, though, it just existed under a different set of conditions.


I'm not aware of us ever being that aggressive honestly. Though, it's certainly possible that we've said things like "we're not aware of any issues" or "we believe that the affix is in a good place at the moment" (though the latter was probably something we said pre-1.0.5, when the bug wasn't active).

If we were vehement at any point post-1.0.5, then we were wrong and made a mistake. We hope that the bug fix in tandem with the changes we have planned for the affix will improve your experience and hopefully make encounters with RD more manageable and/or enjoyable.

You are so !@#$ing hipocrite...
All players reported RD problems before patch, on PTR and after, and still you didnt fix it yet.
Even Dorthvader your own MVP, reported it in a thread he did, he said he will contact the developers to tell them. So you dont listen your community and yours MvP. your read of the feedback is terrible bad.
That's pretty fair feedback. The PTR for 1.0.5 was the first that we hosted for the game, so there were admittedly things we failed at and/or could have done better (in terms of reaction time, efficiency, etc). From the community side of things, there are a number of things we want to do differently for whenever we host our next PTR that would/should help with the issue you pointed out.

Speaking overall, though, there are some general limitations in terms of how quickly we can turn around certain fixes, but we're constantly evaluating how we can improve our processes for identifying, testing, and verifying issues, as well as finding and implementing a solution for them. I don't think we'll ever be perfect at it, but we certainly think we should strive to do better. That's an outgoing motivation for most of the company, though, and one of the big reasons why we always welcome player feedback (even if we may not be in a position to act on it right at that moment).

You dont listen suggestion, you dont even care, i did a pretty good one, where tons of people agreed, and you dont even answer http://us.battle.net/d3/en/forum/topic/6794229905
Stop the hipocrecy, you dont listen at all. You are gonna see your mistakes when the game reaches 100 online, because you are so damn arrogant.
Edited by Darion#1864 on 12/14/2012 9:14 AM PST
Community Manager
12/14/2012 09:07 AMPosted by Darion
You are so !@#$ing hipocrite...


Please re-read the posts you quoted. (Please.)
Edited by Lylirra on 12/14/2012 9:31 AM PST
Basically reflect was where they wanted it until they nurfed dexterity into uselessness...thats why a majority of complainers are monks and DH's.

I personally have no problem with reflect but dex based characters especially after the def. buff nurf have a hard time overcoming it.

And to make it worse reflect processes b4 LS and LOH so a Demon hunter being the highest damage per hit class and lowest defence in the game is going to oneshot themselves very easily an no LS or LOH can help them.
Edited by Stealthe#1993 on 12/14/2012 9:40 AM PST
If I drop a meteor on a group of RD minions and it crits for a million my 40K HP, 5000 Armor, and 800 Resist isn't going to save me. It's not an issue of being a glass cannon.

Oh, and my lifesteal? That procs AFTER RD.


Here is an idea try attacking one target at a time, why use an aoe spell against an RD elite pack if u r having trouble with RD. People need to use their heads. I dont even notice RD , 800+ resists 7200 armour and what do u know RD is not even an issue, and if it was i certainly would not be using an AoE attack
If I drop a meteor on a group of RD minions and it crits for a million my 40K HP, 5000 Armor, and 800 Resist isn't going to save me. It's not an issue of being a glass cannon.

Oh, and my lifesteal? That procs AFTER RD.


Here is an idea try attacking one target at a time, why use an aoe spell against an RD elite pack if u r having trouble with RD. People need to use their heads. I dont even notice RD , 800+ resists 7200 armour and what do u know RD is not even an issue, and if it was i certainly would not be using an AoE attack


lol as much as I agree RD can be overcome I do have to say that for you anyway the case is different...your a barb with low dps...of course your not going to feal reflect.Get your DH up to 250K dps and then post solutions for defense on reflect...

I do believe that reflect dmg can be oversome though if players are willing to give some dps for defence but it is nothing a low dps barb should be comparing to.
Edited by Stealthe#1993 on 12/14/2012 9:59 AM PST
Leave reflect damage the way it is. There is nothing wrong with it.
countering reflect damage is not fun. it defeats the purpose of diablo. I don't care that I can do it what I need to do to counter it is NOT FUN. it is a god damn box that is put around your character that kills any sort of build creativity you might have. don't want to run CM+WW or energy armor+archon? well RD is a big !@#$ YOU. I have absolutely no desire to play this game while it exists.
Edited by Jars#1772 on 12/14/2012 4:40 PM PST
Basically reflect was where they wanted it until they nurfed dexterity into uselessness...thats why a majority of complainers are monks and DH's.

I personally have no problem with reflect but dex based characters especially after the def. buff nurf have a hard time overcoming it.

And to make it worse reflect processes b4 LS and LOH so a Demon hunter being the highest damage per hit class and lowest defence in the game is going to oneshot themselves very easily an no LS or LOH can help them.


Good post!
Meh I think Demon Hunter has it a bit rough because they have low all resist compared to other ranged classes as they arn't intel based and the Natalya's set sucks for all resist. Compounded onto that is the not receiving 30% reduction and only being able to achieve 3% lifesteal on weapons, all of this adds up to the Demon Hunter having huge issues with RD.

While were on the topic of this anyway someone tell blizzard to fix Shadow Power - Gloom so when you use it projectiles already shot gain the lifesteal to, I sure do love killing myself because I fired a couple ele arrow shots before popping dat gloom.
Edited by TomPeters#1331 on 12/14/2012 5:59 PM PST
Feel for ya, help bump
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