Right now, I can go either breakpoints but which will be more efficient?
Case 2 will result in roughly 9-10% more CM procs from twisters (4.05 a second vs 3.70 a second at max wind up per target)
Case 2 will result in rougly 18-19% more LoH return from twisters (9800 vs 8250 life per second per target at max wind up
Thanks for the help, but how do you do the maths and calucation of CM procs?
I calucated using the following and got a 1% improvement.
Probability of Crit chance (2.51aps) per twister = 33ticks x 0.485(Crit chance) = 16.005
Probability of Crit chance (2.73aps) per twister = 36ticks x 0.45 (crit chance) = 16.2
Blur is terrible, Evocation is > Blur for surviveability. 15% more nova's means you take less melee attacks, 15% more diamond skin means you have far more 'free' health.
Thanks, always though evo is a overrated skill, especially since it only reduce cooldowns by ~2 sec, which is equivalent to 2 crit hits. Will have to test it out.
In addition to what Shandlar said above, make sure you're actively avoiding those things that can kill you. My EHP table is meant for you to be able to survive in general, not to be able to facetank all the AoE. It's actually those things that are the most dangerous, as well as RD+Electrified combo. Also, if you're not using it I recommend using teleport, either until you get used to avoiding things, you reach the point you don't need to avoid things, or just keep it. It makes it a lot easier to survive. You can also lower the MP a little until you get used to avoiding things.
Yeah, using teleport. I don't usually no prob with most affixes, its just certain affix combinations that kills me, especially fire chains coupled with fast or vortex because of the hit recovery rate.