Diablo® III

Theoretical max unbuff follower dps!

I had some free time, and i was wondering what's the max possible unbuff dps for follower, so lets find out using some dps calculator!

TL:DR

Templar: 63,818.71 dps, 1.778 aps

Enchantress: 79,690.41 dps, 1.397 aps

Scoundrel: 142,019.11 dps 1.778 aps

*by unbuff i mean the dps is w/o anatomy/focus mind apply and other dps modifier such as time warp/overaew/etc

http://www.d3rawr.com/e <-- dps calculator
http://www.d3own.com/affix-list/ <-- 1.05 max affix roll list
http://www.d3lexicon.com/legendary <- legendaries bleed damage source

Assuming the follower have max rolled item on ever slot, you get the following:

For templar:

Follower relic: 350 str, 100 cd
Amulet: 350 str, 9ias, 10cc, os (58 str) <- +avg dmg add less damage than 58 str gem due to follower scaling
2xRing: 200 str, 9ias, 6cc, 50cd, os(58 str)

Main hand - double dmg roll sword:
950.5-2453.5 sword, 1.4aps,
+316 min damage, +727 maximum damage, +50% weapon damage
+316-727 elemental damage
200 str, 100 cd, os(100 cd)

Off hand: shield, 350 str, 10 cc, os(58 str), 30% chance to bleed 1628-3256 over 5 sec

Total stat tally:
1882x2.5 + 185 (i60 base str) = 4890 effective str
27ias
550 cd
32cc
30% chance to bleed 1628-3,256 over 5 sec

Hit range = (950.5 - 2,453.5)*49.9*0.15(follower dmg modifier) = 7114.49 – 18364.45
Critical hit range = (7114.49 – 18364.45)*6.55 = 46244.2 - 119368.9

dps w/o bleed = (9485.99 + 24485.93)/2*(1+0.32*5.5) *1.4*1.27 = 83354.86

bleed damage:
since bleed damage can stack, the maximum average stack bleed damage dps formula is assume to be:
max bleed stack dps= 5 sec(bleed duration)*attack_per_sec*(average bleed damage)/5sec*bleed chance

max average stack bleed dps = 1.4*1.27*(1628+3256)/2*0.3 = 1302.56

Effective dps w/ bleed = 62516.15 + 1302.56 = 63818.71
aps = 1.778
% total dps due to bleed = 2.04 %

For enchantress: 0.2 modifier
After some calculation, i found tal rasha trifecta actually give less damage than a perfect roll rare amulet due to the 65% capped critical hit damage, so a perfect roll amulet will be use instead.

max roll 2 hand sword actually roll better dps than max 595 int skorn, even with the bleed damage accounted. I will show both calculation just to prove that.

most of her equipment will be the same as the templar except the weapon and off hand, so i'm just going to give you the stat tally without the specific slot stat.

Her two weapons choices are:

1) max roll skorn:
1189.5 - 1762.5, 1aps, 595 int, 200 cd, os(100cd), 100% to bleed for 6628 - 13256 over 5 sec

2) max roll 2hand sword:
1666 -2763,
1.1 aps
+442 min damage
+1017 max damage
+50% damage
+442 - 1017 elemental damage
340 int, 200cd, os(100cd)

So her stat tally w/ skorn would be:
4857.5 int, 27ias, 650 cd, 22cc,100% to bleed for 6628 - 13256 over 5 sec

stat tally w/ max 2hand sword:
4220 int, 27ias, 650 cd, 22cc

dps for skorn, bleed damage is calculated the same way as before:
Hit range =11793.89 - 17475.19
crit hit range = 88454.19 -131063.9
Effective dps w/o bleed = 45163.65
average max stack bleed dps: 12626.34
effective skorn dps w/ bleed = 57789.99
% total dps due to bleed = 21.85%

dps for max rare 2hand:
Hit range =14394.24 - 32555.52
crit hit range = 107956.8 - 244166.4
Effective dps = 79690.41 > skorn dmg w/ bleed

For scoundrel: (he has 0.4 modifier instead)

Scoundrel get shaft hard by the 1.05 patches, xbow didn’t get the two hand weapon stat roll buff and scoundrel still cannot equip quiver. Wtf blizz!

Oddly enough, a max roll bow will out dps a max roll manticore even with the loss of 100cd.

will also include calculation using max helltrack to see if bleed damage is significant.
Max roll manticore: 917.5 - 1414, 1.1 apx, 200 dex, 11ias, 300cd
Max roll helltrack: 705.6 - 1186.25, 1.1 aps, 200 dex, 7ias, 200cd, 50% for 6628-13256 over 5 sec
Max roll rev bow: 1125.5 - 3327, 1.4 aps, 200 dex, 200cd

Stat tally:
3870 dex <-- so frigging low compare to other follower
38ias for manticore, 34ias for hell track, 27ias for rev bow
650cd for manticore, 550 cd for rev Bow and helltrack
22cc

dps w/o bleed:
manticore : 68286.36
hell track: 48932.45
rev bow: 142019.11

hell track dps w/ bleed: 56259.7 <-- less than max roll rev bow

Summary: theoretical max unbuff dps for each follower type

Templar: 63818.71 dps, 1.778 aps

Enchantress: 79690.41 dps, 1.397 aps

Scoundrel: 142019.11 dps 1.778 aps
Edited by d35366#1931 on 12/18/2012 4:08 PM PST
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12/08/2012 08:23 PMPosted by d35366
Perfect rolled tal rasha amulet: 350int, 8% elemental damage, 65 cd, 9ias, 10cc


I haven't seen a perfect Tal Rasha amulet on any wizard I know, but I have seen a couple that are fairly close. Getting a trifecta of that kind would cost more than 2 billion.

I would love to max out my enchantress just for the fun of it, but sadly, it would be way too much gold.
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You need to multiply the final dps number by 0.2 because that is the mulitplier applied to all final numbers and percentages on followers.

Wouldn't the best weapon for Enchantress be a perfectly rolled Skorn? 200 cd. 595 int etc. you get the bleed proc which is not affected by the follower multiplier so it adds alot of dps
Edited by Gorrfang#6487 on 12/9/2012 8:16 PM PST
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Thanks a lot for doing this, I was searching for this info for a long time. But are you sure scoundrel can do up to that much?

I am very confused as well, my scoundrel have like a lot more dps with a lot lesser stats, plus bows wasn't buffed in the patch, It baffles me, how come he is doing so much more damage? can the 3% crit make that big of a diff? really wierd lol.

Btw, In HC follower dps is impt for minimizing dc deaths.
Reply Quote
Perfect rolled tal rasha amulet: 350int, 8% elemental damage, 65 cd, 9ias, 10cc


I haven't seen a perfect Tal Rasha amulet on any wizard I know, but I have seen a couple that are fairly close. Getting a trifecta of that kind would cost more than 2 billion.

I would love to max out my enchantress just for the fun of it, but sadly, it would be way too much gold.


opps forget about the 0.2 modifier, i wasn't in game when i did the calculation. i just assume follower get the same damage bonus as regular character.

Oh yeah, i just realize tal rasha cannot roll a trifecta and +dmg. Also the max % elemental is actually 6% not 8%. I'm going to correct these mistake.

You need to multiply the final dps number by 0.2 because that is the mulitplier applied to all final numbers and percentages on followers.

Wouldn't the best weapon for Enchantress be a perfectly rolled Skorn? 200 cd. 595 int etc. you get the bleed proc which is not affected by the follower multiplier so it adds alot of dps


good idea, ill redo the calculation with that in mind. Perhaps band of hollow whisper can increase the dps even further. Unfortunately blizzard website item guide did not display bleed damage number, so i don't really have a base number to calculate from.

On the side note, i realize i made some mistake in assuming max weapon damage, some one inform me that weapon can double roll black damage and elemental damage. so the max weapon damage is actually much much higher, a rough estimate around 1.3-1.5 times higher.

Another thing, the dps calculator i was using had some error on +avg dmg calculation. My number in game did not match up with the predicted value. I'm going to do some testing to figure out the real formula.

if i am to account for the double elemental/black damage roll and the 0.2 follower damage multiplier, I'm guessing the damage is around 0.25-0.3 time the current value.

I'll fix that once i tidy up some number on my end.
*i updated the op and to include bleed and double dmg roll. The new number is more tame now.
Edited by d35366#1931 on 12/13/2012 11:27 PM PST
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Thanks a lot for doing this, I was searching for this info for a long time. But are you sure scoundrel can do up to that much?

I am very confused as well, my scoundrel have like a lot more dps with a lot lesser stats, plus bows wasn't buffed in the patch, It baffles me, how come he is doing so much more damage? can the 3% crit make that big of a diff? really wierd lol.

Btw, In HC follower dps is impt for minimizing dc deaths.


Any input on this?

why is scoundrel doing a lot more dps with like less stuffz(stats and affixes) on him? doesn't make much sense, That 3% crit helps so much?
Reply Quote
Thanks a lot for doing this, I was searching for this info for a long time. But are you sure scoundrel can do up to that much?

I am very confused as well, my scoundrel have like a lot more dps with a lot lesser stats, plus bows wasn't buffed in the patch, It baffles me, how come he is doing so much more damage? can the 3% crit make that big of a diff? really wierd lol.

Btw, In HC follower dps is impt for minimizing dc deaths.


Any input on this?

why is scoundrel doing a lot more dps with like less stuffz(stats and affixes) on him? doesn't make much sense, That 3% crit helps so much?


By stat alone, templar will outdps other follower assuming the same affix roll level.
well at least in sheet dps. templar can actually get higher cc than scoundrel, so that 3% cc shouldn't even matter.

that's pretty weird indeed.

actually i think i know why.
Scoundrel's power shot/ poison shot dont have the 0.2 follower dmg multiplier. It just use straight weapon 100% damage and 40% weapon damage over 2 sec. More importantly scoundrel's poison shot have a 6 sec cool down compare to enchantress's 10 second cool down (forceful push only does 100%).

so that might explain why scoundrel appear to do more dps than other follower because his activated ability are more powerful and has lower cool down. So while his sheet dps is lower, his effective dps is higher.
Edited by d35366#1931 on 12/14/2012 1:00 AM PST
Reply Quote


Any input on this?

why is scoundrel doing a lot more dps with like less stuffz(stats and affixes) on him? doesn't make much sense, That 3% crit helps so much?


By stat alone, templar will outdps other follower assuming the same affix roll level.
well at least in sheet dps. templar can actually get higher cc than scoundrel, so that 3% cc shouldn't even matter.

that's pretty weird indeed.

actually i think i know why.
Scoundrel's power shot/ poison shot dont have the 0.2 follower dmg multiplier. It just use straight weapon 100% damage and 40% weapon damage over 2 sec. More importantly scoundrel's poison shot have a 6 sec cool down compare to enchantress's 10 second cool down (forceful push only does 100%).

so that might explain why scoundrel appear to do more dps than other follower because his activated ability are more powerful and has lower cool down. So while his sheet dps is lower, his effective dps is higher.


I am taking abt his paper dps,nothing to do with skills...last time your calculation(without 0.2 and all) shows his paper dps is ~245k and others is max ~35k.... which is like so much more,why?

my scoundrel have like less dps from wep, less dex and all...but in his sheet,he still do more dps....I feel so wierd.

Plus, things like this even possible?

1666 -2763,
1.1 aps
+442 min damage
+1017 max damage

+50% damage
+442 - 1017 elemental damage
340 int, 200cd, os(100cd)

Whenever I see a wep have have any elemental damage,they cant roll big min max damage unless those very small numbers(just like the rings and amulets). I don't think so this is even possible.. But I maybe wrong.

Example,....its like saying arcane res and posion res roll at the same rare item,which is impossible.
Edited by Weaver#6310 on 12/17/2012 5:49 AM PST
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hmm interesting, i have to do some more testing with my scoundrel to confirm this.
*BTW the reason why my first calculation show scoundrel peak at 210 while other peak at 35k it's because i made a typo, my bad, i double check my number this time*

As for the double damage roll weapon, here is a picture of a double damage roll weapon i found on ah:

http://imgur.com/SoOQS

you can see from the picture, +min/max, +elemental, % damage, str, dex, cd. All six affix.

There are plenty of example like this one, but since you can't search for minimum damage on ah anymore, it's more difficult to find one like it. I wish there is an option to search black weapon on ah.

messerschmidt's reaver also have natural double damage roll, where it roll both +min/max and fire damage. Although it is kind of suck because its low ilv.
Edited by d35366#1931 on 12/18/2012 6:23 PM PST
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Okay this is interesting.......

after some testing, apparently there is no flat 0.2 damage modifier for all the follower.

each follower have their own individual modifier.

Scoundrel: 0.4 <-- this explain why scoundrel tend to have a lot higher dps compare to other other follower.
Templar: 0.15
Enchantress: 0.2

since most people use enchantress, they probably assume other follower have the same modifier.

The original post is update with the correct modifier this time.
Edited by d35366#1931 on 12/18/2012 4:11 PM PST
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Well, I didn't know the exact numbers, but I always knew the templar just could not do more damage than the others. I tried to stack mine's strength once, and his damage output was still dismal. I knew the followers didn't have the same modifier.
Reply Quote
Okay this is interesting.......

after some testing, apparently there is no flat 0.2 damage modifier for all the follower.

each follower have their own individual modifier.

Scoundrel: 0.4 <-- this explain why scoundrel tend to have a lot higher dps compare to other other follower.
Templar: 0.15
Enchantress: 0.2

since most people use enchantress, they probably assume other follower have the same modifier.

The original post is update with the correct modifier this time.


Ok that explains...so weird why he is doing more damage with less stats.
Reply Quote


By stat alone, templar will outdps other follower assuming the same affix roll level.
well at least in sheet dps. templar can actually get higher cc than scoundrel, so that 3% cc shouldn't even matter.

that's pretty weird indeed.

actually i think i know why.
Scoundrel's power shot/ poison shot dont have the 0.2 follower dmg multiplier. It just use straight weapon 100% damage and 40% weapon damage over 2 sec. More importantly scoundrel's poison shot have a 6 sec cool down compare to enchantress's 10 second cool down (forceful push only does 100%).

so that might explain why scoundrel appear to do more dps than other follower because his activated ability are more powerful and has lower cool down. So while his sheet dps is lower, his effective dps is higher.


I am taking abt his paper dps,nothing to do with skills...last time your calculation(without 0.2 and all) shows his paper dps is ~245k and others is max ~35k.... which is like so much more,why?

my scoundrel have like less dps from wep, less dex and all...but in his sheet,he still do more dps....I feel so wierd.

Plus, things like this even possible?

1666 -2763,
1.1 aps
+442 min damage
+1017 max damage

+50% damage
+442 - 1017 elemental damage
340 int, 200cd, os(100cd)

Whenever I see a wep have have any elemental damage,they cant roll big min max damage unless those very small numbers(just like the rings and amulets). I don't think so this is even possible.. But I maybe wrong.

Example,....its like saying arcane res and posion res roll at the same rare item,which is impossible.


You are correct. You can not roll "high" min/max black damage and elemental damage at the same time. The calculations will need to be adjusted with the elemental damage removed (as it adds less than min/max).
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