People still saying that they are not rewarded for boring leveling
Primary stats, MF & GF for every 1 lvl and that's all.
I think there should be more things that entreat people to leveling.
Number 10 is nice round number. It will be nice if every 10 levels we will get something extra.
For example 1 yard pickup radius (or 1 yard every 20 paragon levels), and 1% to movement speed. Thanks to that, people will be more satisfied when reach, 30, 50 or 80 paragon lvl. Or on 39 paragon lvl: "yeah, one more level, and i'll get extra bonus".
This is not a huge improvement to our character, game won't be easer that much. Just a little help.
I remember playing Age of Conan, and getting to the cap level ( 80 I think it was? ) was always fun, because at 80, most classes ( sadly, not all classes, that sucked ) would get a 'free' (no skill points required) AMAZING skill, much better than the pre-80 skill.
In D3, we don't really get anything special when we hit 60 ( beside paragon levels so we can keep on farming I guess? ), the skills are pretty much all the same...
and I-don't-know-how-many hours later, when we get to paragon 100... we still don't get anything, beside the 'feeling' of 'yay, I don't have to use an MF item ever again!'... But that feeling doesn't last long, and isn't really rewarding for the time it takes...
Getting pick up radius on paragon levels wouldn,t fix all that ( it'd still be fun to get some skills with our paragon levels, or every 10 levels or something, to encourage people to keep grinding... ), but it would at least give us some 'visible' reward.
We'd walk around and see all the gold come to us, and it REALLY makes farming more enjoyable when you can just run from 1 pack to another without walking over all the gold. Picking gold up gets tedious real fast.