Personally, I hope that Blizz does not yield to the masses in their calls for a massive RD nerf. I think it's great the way that it is. It's the best way to keep people honest in terms of paying attention to dps, mitigation and sustain.
Now, on with the DPS/EHP discussions. I find it interesting that Saberfenix wades into this debate with his points from above -- while he may have some valid points, I think it may be worth pointing out that he is commenting as a barb, and I don't see a monk on his profile at all. The struggles and limitations that a monk faces is quite different from that of a monk - and the chief one that I am seeing is that they have access to at least one more source for LS (namely the belt) than we do, so his solution of finding more LS is easier said than done for a monk, who often has to sacrifice DPS for LS (not to mention huge costs for a semi-powerful LS weapon).
I think Piffle stated earlier in this thread that he wishes to gear for 95% of the game and not 5%. I respect his opinion and it makes some sense. But I also believe that RD packs come more often than 5% of the elite/champion packs that I come across -- I would probably say that about 20%-25% of the monster packs that I come across contain some form of RD in their combination of affixes. I still maintain that if our EHP isn't strong enough, then 3 or 4 big crits on these monsters can kill us before our sustain can have anything to say about that - this becomes more important when a monster's health can outlast our serenity window. RD is the big equalizer that forces us to build a balanced toon if we have any hope of comfortably moving up the ranks (for those of us who feel compelled to do so) -- this is something I think scrapz has alluded to earlier as well.
While I may be coming around in terms of not looking at DPS:EHP as a fixed ratio, I think that the general point that I want to underscore in this thread that it is important to look at where our EHP is relative to our DPS output (whether we track it via paper DPS or true DPS) if our goal is to move up MP levels, and to build a balanced monk throughout. To borrow something that Raahl posted in his comment:
12/13/2012 02:57 AMPosted by LordRaahl10:1 is just a guideline for balance, not a gospel.
Perhaps we could do the same with DPS:EHP. But as Vrkhyz also mentions, paper DPS is not nearly as useful as true DPS, as measured in Azmodan tests. Likewise, including LS figures into the equation would be interesting too (which has been mentioned in a related thread too). This is something I'd like to do some testing for myself (although i don't nearly have enough funds to actually carry out tests myself).
That's what I have to say about this subject so far. More discussion always welcome. :)