In this day and age, it’s not unusual for a community to expect that a game will have some form of continued development after its release, even if it’s a game like Diablo III (which doesn’t really have the same content model as something like World of Warcraft, for example).
A lot of you have been concerned about the lack of game-changing adjustments in patch 1.0.6 and 1.0.6a, and we can certainly sympathize since they’re not the kind of patches you’ve been used to seeing for Diablo III. Smaller patches like those aren’t unusual for Blizzard games, though, and are often needed to address important issues quickly (issues that can’t be resolved with a hotfix or really wait for a larger content patch that might be scheduled for a later date). Similarly, sometimes patches will contain a lot of behind-the-scenes changes that aren’t visible to players, but are still necessary to keep the game running smoothly or enable testing for new features that are coming down the line. This was the case for both 1.0.6a and 1.0.6, respectively. Lylirra provided a bit more transparency about that [url="http://us.battle.net/d3/en/forum/topic/7383168500#7"]here[/url] and [url="http://us.battle.net/d3/en/forum/topic/7379007846?page=3#52"]here[/url]. They’re a bit technical, but that’s doesn’t mean they’re made-up jargon – that’s really just how patching works.
But, just because the latest patches have been smaller, that doesn’t mean we haven’t been working on improvements to the game. We commented on some stuff already that we have planned for future patches (to provide a very recent example, here’s some info on [url="http://us.battle.net/d3/en/forum/topic/7349425431?page=2#39"]Reflects Damage[/url]). In many cases, though, we may not be in position to comment on what the developers are working on, either because they’re still working on the design process or we’re not really sure if what we have is actually going to make it into the game. Over the years we have found it is better to avoid promising anything about future content (until we are as close to 100% certain about it as possible) than to retract previous communication when something gets cut or delayed from a patch, or changed to something completely different. Even acknowledging that an issue exists is enough for some players to walk away with “they know, so something will be done immediately” and can be harmful if said issue’s resolution doesn’t make it into a patch.
Acknowledging community’s concerns is very important, but requires some finesse when we do. Some of you will disagree with that philosophy and for very good reasons. We promise the community team is listening, relaying to development teams and working hard to make sure information is digestible and ready to go as soon as the proverbial light turns green.
Excellent crafting of words Grimiku, I applaud your attempts at pleasing the "Community" of Diablo 3.
On a less sarcastic note: I do hope you're telling the truth about the Devs listening and actually taking certain ideas from the community into account. I also understand why you all distance yourselves from us when it comes to potential changes/additions to the game because if something is said then others will believe it's set in stone and cry and whine unholy bloody tears when it doesn't happen.
I know it doesn't nor will it have the same content updates like wow. But the game you released heavily needs new content. Be it an expansion, DLC whatever. What you put out wasn't enough, what you are doing isn't fast enough. Every mechanic in this game needs to be expanded upon exponentially. I think you guys really underestimated the Diablo fanbase greatly as far as how we would blow through the game regardless of how artificially difficult it was, even pre 1.03. The game is shallow.
Basically what I'm saying is and I hate that I even feel this way. But DLC content update system is needed in order for this game to get the proper updates and attention it deserves. The only other option is to release dev toolkits for the modding community to pump out some sweet updates. I don't see that happening though.
Currently, I'm not a satisfied customer. But thanks for all those other games you put out in the past.
A Rampant AI~