Well, to be fair to the dev team, I've no doubt they're dedicated to making D3 as good as their vision allows it to be.
It's just unfortunate their vision involves removing many successful mechanics from D2 and replacing them with thinly disguised MMO mechanics.
Personally I didn't want an exact D2 clone with a graphics facelift, but when you consider what an awesome starting platform they had to work with, it's such a shame how much of it they simply chose to ignore.
This is my first time on these forums, and I wanted to know what all the hubbub was about Diablo 3 being a poorly thought out game. I think this has been the most insightful and intuitive response yet. I think the point is this: Diablo 3 is good for what it is, but it's not what many people were hoping for, or expecting based on advertising material. I guess it takes compromise; for individuals to realise that this isn't simply based on the Diablo 2 platform, and for developers to realise this isn't what was expected. It's an interesting attempt at neatly stitching together MMO and ARPG genres. I'm certain it needs tweaks, but Diablo 2 had 12 years to improve.
Accusations of 'this blizzard development team is acting like politicians' or 'they're in it for the money' seem ridiculous, based on the fact that other accusations report they wouldn't change a thing for more subscribers. If anything, perhaps players need to trust developers to listen to their thoughts. I don't think the wage of developers who make important decisions is enough for them to not give a damn about their creation, I certainly hope it's now.
I find a larger sense of community is lacking, to speak to my problems with the game. I think the siege idea is wonderful. I want larger games, with a few more people and the opportunity to do something with those people that is always new and exciting. I have yet to play in the cow level, but I imagine that could be remarkably fun, especially if more random events were implemented.
I also think it unusual to have 5 playable classes, but only 4 players per game.
I still prefer playing Pathfinder with my friends over a beer and chips, when all is said and done. I don't think a video game can compete with sitting around a table with friends and story telling.
EDIT: This is my first time writing on these forums, but I've been reading.