The game 2 years ago was better than this mess. They even made it where you can salvage multiple items and made it more less time consuming? What the hell happened to this game?
I Loved the artisan & Concept of this idea.. and the fact that you can salvage as you go with the "Salvage box" made it all the BETTER, therefor defeats the whole purpose of returning to town to get rid of gear anyway, which Jay Wilson said himself.
Now its all filled with items that are worthless without it being BiS, even being able to craft and manipulate 1 affix to be 90% of the max or something could be amazing. for example: i found a wand that is:
100% crit damage, a socket, and 2.4% life steal. Black damage.. but the damage on it was===== 216 dps. !!! i hadnt found affix rolls like that in a long time since my 400 crafted swords experiment.
if people are to think adding more crafting / modification functionality is going to ruin this game, they are soley thinking of their pockets, The developers said they want it to be about YOU, your in-game experience, so then.. my thousand hours of farming and playing still results in my going into AH to find an upgrade..
I believe the majority of actual Diablo fans and players would much rather enjoy being able to find things in game, and actually utilize crafting features that can benefit them and not even haveto think or consider going into AH if they dont want to. I did just fine in normal trading in Diablo II, could care less personally if my suggestions went live and crashed the AH.
Someone else mentioned something about buying D3 just to auctionhouse.. Not the direction "I" was hoping for, for this much anticipated game.
there useto be a diablo 2 mod i played called Eastern Sun, they made mobs / bosses more difficult, they added probably 500% more crafting than the original Diablo 2 LoD and it was amazing. the power of being able to craft can be glorious, just depends on how you go about implementing those features