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There should be permanent resource-boosting potions, and potions of revive so you don't have to walk all the way back to a point far away from a waypoint or the last checkpoint(helps when doing key runs).
The resource potions are crafted with 1 brimstone, 5 rare ingredients(depends on what level group you're in,1-15 is fallen teeth, 16-30 is lizard eyes, 31-45 require hooves, and 60-60
level characters need tears) 10 essences (again the groups are normal-inferno)
Each potion consumed grants +20 max resources as well as increasing resource regen rates, and the resource generation of spells and skills the generate the class's resources.
The revive potions are 1 brimstone and 10 tears, and allows you to revive at your grave in the absence of someone else resurrecting you.
Don't craft potion you need a new artisan to do that, an alchemist or something similar.
I guess you don't play WD as the resource for each class is different, and your ingredients doesn't correspond to the cost.
If you want resource reg boost and revive item then ask blizz to make new tome so we can craft them. They are going to be ring and ammy. similar item to these that we can craft as a leg which will use brimstone:
where we can pick 1 of the 5 properties before crafting.
As for the revive item is only used for SC players and should be destroyed upon use. So every time you must re-craft the item and carry in on you char when in combat. Similar to the hellfire (account bound) but no +3 random magic and experience bonus. It could even have negative experience bonus to make the item fair.
Edited by KirusAlufras#1739 on 1/1/2013 11:12 AM PST
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