May I suggest that Blizzard put in place for the Inferno mode "monster randomization" as it was the case in Diablo 2 Hell.
Currently, everyone knows what monsters to expect in every zone of Act 3, no real challenge there for a seasoned farmer.
Now : Remember the Ancient Waypoint of Diablo 2 when you would get those "Snake" spawn that were deadly and all? Most of the players had to go more carefully and not just grind recklessly if I remember correctly. Same with the Baal pre-zone where dolls would spawn and those ghost with electricity (hurray for T-God belt)
I'd be more than glad to see in Keeps those nasty Chargers or the Fallen maniacs in Craters : that would definitely make the game more interesting (at least I know it would in HC as dead is always around the corner)
Any feedback on this idea?