impose, to find out the optimum build based upon the class of my opponent.
For the time being, I'll be using my current build as a trial run to see what happens.
I doubt most Monks will have the chance or the ability to smash out x amount of hits on other characters before getting killed. I imagine that most of our kills will predominantly come from spirit spenders.
I think our ability or in this case inability to regenerate spirit could heavily work against us, theoretically speaking I would imagine we would need to finish off other players with in the 150/250 spirit that we have and that the opportunity to regen through the usual means of punching with our spirit gens would or could be next to nothing. This is just something I've been pondering.
Threats of violence. We take these seriously and will alert the proper authorities.
Posts containing personal information about other players. This includes physical addresses, e-mail addresses, phone numbers, and inappropriate photos and/or videos.
Harassing or discriminatory language. This will not be tolerated.