Diablo® III

Damage Mitigation in PvP

So from what I understand, there is no damage mitigation for PvP at all? I read somewhere that in Diablo II there is a 87.5% damage debuff in PvP so games last longer. Is it not the case for Diablo III?

Not trying to do any comparison or anything. Just curious about the current status.
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there is none but in d2 players could get into 20k dmg skills and life of the best players depend on class ofc wasnt more than 5-7.5k life and armor wouldnt make reduce all dmg income and there was no magic resists or physical resist there were elemntal resist which were poison / cold/ fire / lightning.

although there was melee dmg reduaction and elemntal absorb. so if no pvp dmg mitigation all duels would end in 1 shot.

ps: Imo pvp mitigation should be in d3 and it should be around 20%. if players die in 1 shot get better resist armor and vit and more defenisve skills.
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bottom line is, in d2 .... 1 shot classes were still op and did exsist. /yawn
Edited by darkthrone#1400 on 1/17/2013 4:30 AM PST
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