Diablo® III

Monk Changes and how we feel about them;

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01/18/2013 08:54 AMPosted by flyinghamsta
Sure using Conviction: Overawe is hard to avoid with a 48% group damage buff, but besides that particular exception, monk builds are extremely varied.


Monk builds are varied only if you overgear content. I can play any build I want on MP0. Even totally random combination of skills/passives will be enough to crush it.
The thing about cookie cutter build is that it is vastly better than anything else if you care about efficiency. FoT:Thunderclap combined with SW:Cyclone has: insanely great mobility, great short range AoE (from SW aura and from FoT), great ranged damage from Cyclones (which I would also classify as AoE), and the best single target DPS. At high MP DPS is pretty much the same as sustain because of Life Steal. On top of that Overawe/BF spamming does not require us to stop primary attack.
The numbers just don't add up for alternative builds.
EDIT:

To the guy above me ^^

Bro, you are using LEGACY LACUNI PROWLERS... Seriously? You just lost ALL credibility for anything you say.

----------------------------------------
(My original post as follows)

Why don't more monks use the Beacon of Ytar passive?

If I'm not running with fleet footed, I ALWAYS take Beacon of Ytar. 20% cooldown reduction is AMAZING, especially if used in combination with long cooldown nukes like Seven Sided Strike.

It's even useful in high MP for giving you 1-2 extra Serenity, BoH, Flash per MINUTE.

It's funny in that huge analysis a few posts up, he doesn't even MENTION Beacon of Ytar.


Because I think Beacon of Ytar is fine as-is. It's actually a good example of a build-specific passive: Beacon of Ytar is the foundation for a build that makes heavy use of cooldown rotations. If you're not using 2-3 cooldown skills, you're probably not using Beacon either. There just didn't seem to be much to say about it :)

Edited to add:
I don't know how many monks use Beacon. I used to, back when Inferno was unreasonably difficult and I was running Breath of Heaven, Serenity, and Blinding Flash and Beacon was only a 15% reduction. I stopped using when Inferno monster damage got nerfed to the point that I wasn't having to run all defensive skills just to survive.

If I had a really good, slow two-hander, I'd run a Serenity, SSS, Blinding Flash rotation with Beacon. The uptime on your invulnerability would be pretty impressive, but while you'd be minimizing the risk of dying, it's not going to be a fast damage output build that's good for farming, and it's not going to help with tanking because you'll drop aggro every time you use SSS.
Edited by VashtaNerada#1501 on 1/18/2013 10:33 AM PST
As much as I like seeing our damage buffed for our spirit spenders it is still more efficient to just use Fist of Thunder with Breath of Heaven, Blinding Light, Sweeping Wind, and Conviction. This is very disappointing. I would much prefer to use our other skills but when my damage output is that much better with the cookie cutter build why even try the other skills.

I was hoping for changes to the mechanics behind our skills. Give me a Dashing Strike with a rune that does AOE. Give me a Lashing Tail Kick that does AOE and no knockback. Give me a mantra that rivals Conviction w/ Overawe. Give me Mantra of Retribution that does %Weapon Damage instead of damaged sustained. Give me something that will cause me to think about moving away from the cookie cutter build.

On the plus side, I do think the change to Tempest Rush and Cyclone Strike are great!
legacy lacunis are the only ones that roll +experience smartie "PR4Y"
Sorry I have tried WotHF in PvP and it is absolute garbage and ill tell you why. it is still not as fast as FoT, also the knockback at the end of each attack breaks my stun and I get owned. ATM the only good thing about WotHF is maybe to use it on ubers? Other than that FoT is the clear winner, do some testing.


Maybe because I don't give a ... about PvP I actually find WotHF working for me quite well. Interestingly, I was using the cookie-cutter FOT:TC all this while and I only started experimenting with something different around the time 1.07 was released to PTR. I enjoy the extra 5% IAS. As for knockback, I already have to deal with this because of Echoing Fury as one of my weapons. If I could afford something remotely close to it on AH, I would swap it in a heartbeat. Too bad the "legendary" items I find usually have 300-700 dps on them. And no, there's nothing wrong with the drop rates. The quality of the drops though... that's a topic for another discussion :)
I have tried numerous combinations of skills and passives in attempt to match the dps of 1.0.6 to no avail.

Thanks for the nerf Blizz. Much appreciated once again.
bump
01/16/2013 02:39 PMPosted by Duskmourn
Piffle, the Disappointed Monk


He's no Monk; he's a dude sitting on a chair.
just gonna bump since I agree with everyone but feel it is pointless blizzard closed the monk book and stamped a "double it" Jay Wilson goodbye stamp.
Its really disheartening that no re-working is done and they spent 2 months to adjust the numbers? c'mon blizzard
9 spirit / sec and dont cry anymore.
01/18/2013 01:59 PMPosted by prod
9 spirit / sec and dont cry anymore.


OMG, what an excellent idea!
Monks should have built-in spirit regeneration, just like other classes do. And also life steal passive just like barb does. And most important of all, GIVE THE SWEEPIGN WIND DAMAGE BACK TO US!!!
We still haven't got an update on why the promised overhaul hasn't come yet? I guess I shouldn't be surprised, but still I am... Is it that hard to tell us what's going on?
01/18/2013 05:26 PMPosted by Faffner
We still haven't got an update on why the promised overhaul hasn't come yet? I guess I shouldn't be surprised, but still I am... Is it that hard to tell us what's going on?

I think that having "monk" in the title makes them not want to reply
I said heyyyyyyyyy

what's going on?
This thread, just like the patch, shows how much Blizzard cares about the monk: not at all.
This is the PvP patch, no matter what we say, they only care about PvP right now
Posted by flyinghamstaSure using Conviction: Overawe is hard to avoid with a 48% group damage buff, but besides that particular exception, monk builds are extremely varied.


Yeah monk builds SO varied. Get a clue.

http://www.diabloprogress.com/top_skills/stat_heroscore_50
Yeah monk builds SO varied. Get a clue.

http://www.diabloprogress.com/top_skills/stat_heroscore_50


You guys have really sucked the fun out of this game....
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