Survival mode or endless dungeon. I am for either one. Equally or more rewarding than the campaign please.
Cut out the **** story and the linear quests and linear maps and cutscene bosses, let us just kill and kill some more for loot.
As many random elements as possible too please, to keep it from getting stale. Multiple randomized maps, randomized enemies and treasure, etc.
It's the best way of fixing this game's PVE in my opinion. By ignoring the unfixable mess of the main campaign and adding in a game mode that's actually fun to grind.
01/17/2013 11:06 AMPosted by x0phtYeah i understand its all on the grinding but I like i said i just hit 50 and thats not even 1/2 to 100 and that's ridiculous
50 is actually only 1/4 to 100, but yeah it's a great idea, sounds fun.
01/18/2013 01:51 PMPosted by samuiotokoI would love to see this too, but too bad, they won't implement this as I can see how pony level is done, and the jar of soul event is timed, and how the the famous alk run is already the highest mob density in the game...
01/18/2013 01:54 PMPosted by darkthronehopefully the new "game director" will be like "this is my time to shine, im going to implement every fun and sweet feature I can to make the players happy."
01/19/2013 04:49 AMPosted by dellamorteDon't nerf loot/exp just make it cost something to enter the area, either a bunch of demonic essences or a portal scroll can drop from act bosses(a reason to kill act bosses yay).
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