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An except from Lylirra:
Dueling isn't intended to be balanced, though, so don't expect a fair fight. That's not what dueling is about. There will probably be some match-ups in which you're one-shotted (this is a big reason why we have no permanent Hardcore deaths at the moment). There will also probably be some match-ups in which you one-shot other players. Your heroes are designed to kill things quickly and without mercy, and in this case those "things" just happen to be other heroes. I picked up on the line "no permanent Hardcore deaths at the moment". Is perma-death or at least a perma death option in the feature-plan for a future patch? Based on all of the complaining I see from the SC community, I can understand why perma-death is not available - an endless wave of complaining HC players on being 1-shotted would ensure. But as the community acclimates to dueling, will this feature be provided? One of my greatest motivations to play D2, aside from wealth acquisiton and ladder climbing was to try and permanently kill other peoples characters. |
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Community Manager
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Don't read into that too much. We always tend to ground statements in a particular moment in time. :)
We currently have no plans to allow permanent death for Hardcore characters in the dueling world. That said, we're not really keen on the word "never," and we may make changes depending on player feedback and what we feel would provide the best user experience (something which can change as the game evolves). |
#2
1/15/2013
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In it's current state, perma-death for HC chars would be an INCREDIBLY stupid move on Blizzard's part.
PvP consists of a series of 1shot-kills. Granted, I've had a LOT more fun in Hardcore dueling games, given that the players generally have WAY less DPS then Softcore chars, and are geared more defensively (making for much longer, tactical, and interesting fights) In it's current state, PvP is broken on softcore. Hardcore PvP is somewhat bearable, but anyone with over 75k dps can literally 1shot you with high damage skills. This is TERRIBLE design and needs to be addressed IMMEDIATELY. |
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Once PvP balances out, maybe add a second PvP mode for HC players so that they can battle for their life? And also leave the original PvP mode so that they can PvP risk-free. I'm not a HC player but I don't see how that would be a bad idea! :)
Edited by Skorpse#1663 on 1/17/2013 5:16 PM PST
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IF PvP in hardcore switches to permadeath, then have a high risk high reward type of thing for it, so ppl just dont sign a death warrent without any gain
example: the winner loots the gear of the loser's body |
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I just sold all my gear on my SC chars. Going hard-core... One question though. This is just dueling when the real PvP comes out.. what about perma-death then. I mean d2 hardcore dueling was great. Loot BODYS op!!!!
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Although I think a general design intent of the game was to make HC identical to SC but with 1 life, there are special cases (i.e., no RMAH). I think one other case would be for a dual-mode PvP, where players could elect to do a "safe spar" or voluntarily elect for perma death. We need to remember one key thing: In HC mode, the ratio of eHP to DPS is much larger than in SC mode. I suspect in SC mode for top melee players, it is between 2:1 and 4:1. In HC mode for melee, I suspect it is between 10:1 and 20:1. So a PvP matures and systems change, this is something to consider. Plus, HC right now isn't nearly as "1 shot and done" mode |
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Well there Jay Wilson goes again! Another lie from him as he stated at a Blizzcon that HC dueling/PvP would mean perm death!
Blizzard needs to get rid of this guy and turn this game over to a Diablo fan within the company then maybe we could see what this game could really become. Keep your WoW dev's off this game period! If the fans of Diablo wanted WoW we would be playing it and not Diablo. |
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HC players are dying to duration spells like haunt/rend after going through TP from the arena back to town.
and this bug... http://youtu.be/7exQH0AEvno enchantress attacking a player in town being slain by your follower in town.. lol. pretty dodgy claiming HC players wont die and already heaps of bugs that could potentially kill hc players.. i get its PTR and its testing still.. but this has gotta scare HC players away from PvP. |
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HC players are dying to duration spells like haunt/rend after going through TP from the arena back to town. Good thing there is a PTR to help with defect discovery! |
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IF PvP in hardcore switches to permadeath, then have a high risk high reward type of thing for it, so ppl just dont sign a death warrent without any gain /me takes ear spamming scroll of id on dead body as your gear lays on the ground |
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I, for one, think permanent death could lead to an invigorating new esport. i would love the option to agree to permeant death.
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Don't forget how popular low level duelling was in DII. Minimal time investment in chars, big investments in optimal gear.
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Maybe give HC characters an option to duel in the HC realm without permanent death like in softcore, but if they want to they can duel it for real.
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I think HC PVP shouls have the option to lose their life or simply be revived, and if you play while you actually die, the winner gains the other players items ?
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Don't read into that too much. We always tend to ground statements in a particular moment in time. :) Suggestion for Hardcore dueling: "Sparring" mode. Players go to 1% health and a referee ends the match with TKO. For training and "friendly" battles. "To the Death" mode. Permanent death and the slain drops all their gear. For the risk of PK and reward of massive loot drops. |
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Let's not get too excited about winning a whole character's worth of gfg gear off of an opponent in a to-the-death hardcore match. I mean seriously, folks, how many players with 500m worth of gear would even risk it in a match like this?
What you're most likely going to see among the rich players is gearing up disposable fighters for maybe 2m-5m max worth of gear and fighting with those characters instead, (if to-the-death hardcore matches are enabled). Of course, there'll be the occasional clash of the epeen-waving titans now and then, but I don't think most hardcore players will be willing to risk their good gear in fight like this. But, this opens the door to all sorts of variants, such as matches wearing only white gear, or only blue gear, etc. Or no passive skills allowed, or only 2 skills allowed, (the two on the mouse, etc.) I think there's much fun to be had here, the players just need to sort some of these ideas out. =) I wonder if Blizz plans to support dueling results through their Diablo 3 API, so maybe 3rd-party sites like DiabloProgress.com could set up ladders? Galx |
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I'd rather PVP hardcore be more like it was in older games. If you died, part of your gear fell off as a trophy for the winner.
Maybe losing ALL your gear would be the same thing as perma-death. So maybe limit it to only 5 or 6 pieces. That's a huge enough penalty to make dying something to avoid, but no so much that you have to start the leveling process ALL OVER AGAIN. |
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I think it makes sense to let hardcore pvp players keep their character after death. It seems too anticlimactic for a level 60(42) wizard to join a game with some friends (no more than 3) and then for the game to end just like that in a battle to to death with no one else even there to watch it. Imagine public games with observer slots.
An idea I had a second ago for advanced PVP is to perhaps provide some standardized PVP gear. I don't know if this is even feasible, but it's the idea alone the lines of standard gear that is suited for each class such that their dps:life ratios are reasonable among each class. Barbarians may naturally have higher life and wizards may have higher dps. That kind of stuff. Don't ask me how it boils down to if this gear is allowed in PVE, how to get it, if there are variations in the numbers of the gear, how similar classes relate (wizard to witch doctor stats) and so forth. It's just a thought.
I hate to break it to you, but hardcore characters have an entirely separate stash and auction house from softcore. You might want to cancel those auctions. |
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