Agreed. This list pretty much sums up why people are upset and before someone comes in and says "haters just leave" this kind of post and complaints about the game can be found on any Diablo related site on the internet.It is for sure long. But it is full of the generic. tiresome non-constructive whining that D3 is not exactly D2 and thus has less "depth".
You claim the whining in that post was constructive. I am sorry but saying something like "dumbing down" is the landmark of non-constructive criticism. "dumbing down" has become a meaningless term people use whenever they don't know how to complain about things. It is like "bloat" and "badly written" . Except that it has the added "appeal" that of course, anyone who disagrees with you is dumb. That's what complaining about "dumbing down" brings to the table.
Did D2 really have that much depth? It did have a lot of fake difficulty that forced you to reroll character. Those who are the victims of D2's nostalgia call this "replayabaility". In reality it is merely an illusion of replayability. It didn't actually add depth. This same post complains about how "unique builds" are of no use in D3 inferno. Which is a bit hypocritical. Because as anyone who played D2 without nostalgia glasses on would tell you. Hell had this boring, fake difficulty system to make all monsters immune to all elements except physical. You complain about how D3 "removes depth" by removing the difference in weapon dependence from physical and spell builds. Well, D2 had it much worse because spell builds were inviable to solo in Hell. Every freaking monster was immune to at least two elements. Not resistant, downright immune No surprise that D2 late game had only around 2 or 3 viable builds per class. Not that different from the current state of D3. With the added charm that if you didn't get an exactly good build you have to restart over. A D3 equivalent of this would be to delete characters with a 87% chance whenever you reach inferno.
At the end that post should go to history to the ultimate proof of how terrible this community is at giving feedback. How dare Blizzard not make a complete D2 clone when making D3. Because everyone knows that D2 was the completely perfect game with no flaws that deserved only to get copied without any alteration. Every single thing that D3 does different than D2 is to blame for how it "reduces depth" or ruins the game. And of course posts that just preach to the choir and repeat cliches that were repeated over and over again are applauded as if they were the second coming.
And of course add up RMAH crying. I don't like the RMAH , but it is staying. I actually foresee Blizz going further in p2win in the future. And you are fooling yourselves if you think that Jay or Rob are to blame for this. It has Vivendi - Activision written all over it.
Yes D2 had that much depth. Personally, I thought the story was better, the atmosphere was darker, the itemization and items overall were better, and those are just a few things. The entire stat points thing, I don't mind that much but customization is a good thing. They could've added a feature to respec just like they do in WOW. At times it feels like the game plays itself for you, that gets boring after awhile. No one expected them to create an exact duplicate of D2. I and many others thought they would take the foundation Diablo and Diablo 2 had and expand upon that. They created a brand new Diablo game, but not a sequel. If that were the case all along, they shouldn't have advertised and marketed as a sequel to Diablo 2. Then maybe people wouldn't care as much.
Also, there have been a lot of very highly detailed constructive threads on these forums even before the games release. The concerns started way back in beta. I agree, some of the feedback is in very poor taste, but for every 1 of those kind of posts you see there are 10 other ones that are mature and constructive.