except monster density....I'm so sick of act 3.
Wyatt: Unfortunately increased monster density in Act 1 and 2 in Inferno difficulty did not make patch 1.0.7. It is absolutely something we would like to improve, and it is still on the list for the future. I spend most of personal play time in Act 3 as well: Keeps 1, Core, Tower, Bridge, Fields. It's a matter of degrees, it'll never all be balanced 100% equal in all zones everywhere you go - but they need to be comparable within a certain tolerance, and we're definitely outside that margin right now.
I think if you do believe this then you kind of don't get it. Well I'm no D3 developer but I feel the 3 acts have a different feel.
Act 1 - Less monster density, easiest act, and easy to do a quick elite farm without having to push through a horde of white monsters. And the waypoints make getting 5 NV here quick and simple. Little running between elite packs.
Act 2 - Large spaces, reasonable monster density. Tougher to get 5 NV cause the elites are more spaced apart. Lots of running between elite packs.
Act 3 - Large spaces but high monster density. The elites are pretty close together but there are hordes of normal monsters to plow through between each elite pack.
Act 4 - Tough to farm, cause of the limited numbers of elite packs here and there is a lot of bosses/purple monsters not giving NV. If you farm it, starting at diablo's door and work backward, you get reasonable monster density and the elites are pretty close making getting 5NV not too hard at all.
Sure you can change this to make all 4 acts the same. But I quite like how the 4 acts are different now. I think Act 3 should be the most dense when it comes to normal monsters. But acts, 1 and 2 could become a little lore dense I think. I think act 4 is about right in my opinion with white monsters. But the 2 gardens of hope do need 1-2 more elite packs, so then you can do a decent full act clear without having to race really fast for fear of losing your NV stack on a decent MP level.