Diablo® III

New recipes, armour and demonic essence red?

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+1 for colour diversity

All crafted items should have a seperate colour. In d2, crafted items were blood-orange, how about a lil colour for them in d3? Same goes for the plans... they blend in too much with rares :/

Currently you cant really tell if an item is crafted unless you look at someones profile, would be nice to be able to see the difference in-game...


I agree with the color diversity part. I like smashing powerful enemies and seeing a rainbow of items fall. Like, "holy crap, what is all this stuff?"

However, in regard to knowing if someone's stuff is crafted...I not only wish I knew if people's items were crafted, I wish I knew if they bought them from the AH or what monster dropped it.
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01/14/2013 03:15 PMPosted by Nightowl
+1 for colour diversity
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Ya i would like to see a green pillar for set items. but i did have a thought for the crafting items can we make it purple. if you thing that the tomes are blue and we should mimic the way legionaries are done but with a different color scheme. items go blue yellow orange/brown greem why cant we color the tomes the same light blue dark blue purple red(only if needed). and for any red items do a red pillar as well. red could be used for the expansion.
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We like the idea of the the Legendary ground effect being reserved for Legendaries and Set items. Otherwise, we feel it would be a bit emotionally draining to see the effect but discover that instead of getting a Legendary item, you only got a crafting material. (This is actually why we chose to make it a Rare item rather than a Legendary item.) ;)


Haha oh come on. It's already not emotionally draining when we finally get a legendary and 9 times out of 10 we already know it's crap before id'ing it?
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