Diablo® III

"0 Players Online" all the time?

the new battle.net feature at the bottom of the main screen constantly reads "0 Players Online."
Is this a bug or just a feature that wont really work till the patch goes live properly?
I experience the same issue.
I am from the EU. This should not matter though since the PTR is one server only
Other people have mentioned that sometimes it works. But this is not the case for me.
It's 0 for me too. But what's the point of that actually? What does it mean?
Looks like a bug. There should be a number greater than 0.

The point of it is that players are given statistical information to do with what they want. It means that you know how many people are playing online.

For example, in SC2, when logged into Battle.Net, you're given some population numbers missing from D3, such as:

About 500,000 players on Battle.Net
8643 StarCraft II games worldwide
4627 StarCraft II games in your region
About 970 players in public channels

Otherwise, the only visible D3 player population numbers are the Public Games and Players On This Quest. And those numbers give the public a sense (or enforce) the idea that the game is dying (notice the descending, constant trend):

Number of Available Public Games (games you can join) in The Americas Region
Sundays, 8:30pm PST
6/24/12 = 2072
7/1/12 = 1832
7/8/12 = 1649
7/15/12 = 1351
7/22/12 = 1217
7/29/12 = 1061
8/12/12 = 877
8/19/12 = 837
8/26/12 = 952
9/2/12 = 931
9/9/12 = 802
9/16/12 = 860
9/23/12 = 710
9/30/12 = 619
10/7/12 = 639
10/14/12 = 624
10/21/12 = 546
10/28/12 = 497
11/4/12 = 457
11/11/12 = 471
11/25/12 = 461
12/2/12 = 448
12/30/12 = 555
1/6/13 = 420
1/13/13 = 356
Edited by Nabs#1616 on 1/20/2013 8:53 PM PST
I'm from EU too. Now it constantly say 10,000 players online. So it is still bugged.
Public game counts are meaningless since they changed it so many times. Now that it matches much better to avoid unfull games you don't see nearly as many open public games even though there has been an increase in players recently.

Of course now with monster power in public games the counts are even lower since people are spread out even more then before.
I would say it could be a bug. But the amount of players online is suppose to be according to location you are playing from. Now I do not know how it will work for those living in countries outside of their home region.
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