I was doing some Meteor testing with the following builds: http://us.battle.net/d3/en/calculator/wizard#VPXYhT!Wge!Yaaccc
First I did a test on Ghom MP10. Meteor was less DPS, which didn't surprise me, because you need a lot of AP and that's easier to get on several targets.
Second tests were Ubers Ghom/Raka and Siege/Kulle. Both times, Meteor was still less DPS.
This was kind of surprising to me, because when farming, Meteor definitely felt a lot stronger.
I'm pretty sure I play it right, I get my lock started and once I've dropped about 5-6+ tornadoes, then I drop 2-4 meteors, then back to tornadoes and drop 3-4 of those. Rinse and repeat.
I think it's because for farming, Meteor is a big DPS burst right away, instead of slowly getting started. But in longterm fights like Ubers, it's better to have Evo and just keep freezing.
After all, regular tornadoes proc Shocking Aspects better, and also better freezing (Bone Chill's effect enhanced)
I think to make it effective I'd need about ~50%+ crit damage for the huge Meteor crits to really kick in, but I'm not sure. Have anyone else done some testing on this?
My profile is EU, if it's my gear that's holding me back (low CC?) http://eu.battle.net/d3/en/profile/Niko-2983/