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I have tested pvp for 4 hours.
Some said that WD is too op, but I think they don't know how much I have spent for 0cd dogs (116k DPS).
I can kill most of classes easily as soon as I get close to them (hex and spirit walk make wd un-attackable for 3-5 seconds)
I tried with several 150k dps barb, most of them cannot get close to me.
monk has a lot of dodges, more difficult to kill than barb but 0dog is workable.
high dps wz is not really a trouble because we still can get close to them by spirit walk and hex them and kill them in 2 explosions.
I only have trouble with DH because that class can break all cc's and almost invisible.
I tried with a DH 300K DPS and got killed in 1-2 hits (my HP is 56k, 900AR, 4k armor).
but I also easily get killed by 150k DPS DH because they just hit me and disappear very quick and no any cc can stop them.
I think DH is too OP.
And do not use health globe dogs, it healths other players as well (wtf!?)
my pvp next to useless zdog build ~300m
I believe it's all an elaborate ploy to Artificially raise the price of items for a zero dog build. He probably has 100s to 1000s of such items in stock and want to manipulate the market to offload his product.
Edited by Estoppel#1223 on 1/16/2013 9:11 AM PST
u just need lots of gold for 0cd dog. yes it is great, 24000life per sacrifice not that easy to get killed.
it is hard to increase ur dps tho, which we really cant do anything with it lol
and i played with one barb last night. 2800+ vit 13000+ armor
i was so pissed that my dog couldnt get his life lower than 80% even i turned him into pig@!!!
really sad about that
Sacrifice works it doesn't even need to be low CD. They are a good for surprise attack or finishing off somebody off or nuking an area to get an invis person. Pure Zero dog spec though is where the issue lies you have to sacrfice so much in other areas to get to 0. That you are stuck as a 1 trick pony.
I am coming back after a couple month break, and before I quit I was tempted to go 0dogs (Currently play AC/Bears for MP0 exp farming, VQ Bears for higher MP's, WoS/Bears for Ubers). I am probably going to try and build a 0 dog set for higher MP group play, but for PVP what do you all think the ideal CD reduction should be? Would it be viable not using a homunculus or use it so you don't have to sacrifice dmg in jewelry/helm?
I think 0 dogs is ok to use 1 vs 1. Holds up pretty fine. I like 4 man parties and that's where the weakness is for this build. U cannot sustain that much damage and u cannot CC 3 other guys at once. I think DH is best class in 4 man party.
I find 0 dogs excellent for pvp. The main goal is not dealing damage but gaining life back. The build I am trying is:
Haunt and Well of Souls as damage spells
Jaunt and Frightening aspect as defensive skills
Summon and Sacrifice mainly for healing but its really multifunction.
It is extreamly difficult to gain life back in PVP because neither LoH or LS work. With 2-3 explosions you can get your whole life back. It also helps when you are waiting for the cooldown of your defensive skills, you can tank almost everything at least for 2-4 seconds, enough time to cast again your spirit walk and let slip the well of souls.
In addition to the healing/tank capability it deals a huge amount of damage. Great vs monks and barbs. Although the goal is keeping them far away, eventually they will reach you and will have to deal with all of the explosions. Without a tanky build they will die fast. Vs ranged classes you can have your dogs running with you taking loads of hungering arrows and will force the enemy to be in constant move by the threat of the explosion, while you stand shooting them with your souls.
Love my dogs.
Edited by Wil#2307 on 1/21/2013 2:46 AM PST
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