Dargon, that treacherous cur.
Because it reminded me how long I was stuck in act 1 pre 1.03.
B-b-but! At least now, the elite pack that spawns with him drops loots, giving you twice the reward...!
We'd love to hear which random events you like and why, and the first post in this thread provides excellent feedback, since it lets us know exactly what a player thinks works well and what didn't jive with them and why. If you have ideas on what you think would have improved certain events and made them more fun and engaging, please let us know. :)
My favorite: Act 1 - Jar of soul.This random event is simply well designed. It never gets old (my opinion, of course!). As you level up and grow stronger, this event remains interesting. First, monsters come in waves, slow at the beginning, then progressively more and more --- the more you kill, there more there is! Truly awesome (unlike the pillar). Second, they GIVE XP and drop loots. You're being rewarded for being strong, as you will be able to score over 120 kills, if not more. Lastly, the event grants a NV stack, along with additional loots. It's by far my favorite event and I hope Blizzard implements more events like this. My least favorite is probably not everyone's most hated, but here it is... Act 2 - The Crumbling Vault.Most random events actually reward you (well... except maybe act 4, but that's another story) for completing it. The Crumbling vault tends to do the opposite. This quest had such a grandiose potential. Firstly, it was a timed event (and the only one). Second, it had "promising rewards" for completing it. Lastly, there's a couple of achievement linked to it.
The problem with Crumbling Vault is that you're better off killing everything in it, as you would be rewarded more than actually rushing for the reward. There's a good density of monster with many elites and possibility of goblins. Quite frankly, it's a good place to clear. You now have an unattractive reward.
A simple solution would be to allow you to re-enter the dungeon after (successfully) completing it. Right now, you may only re-enter the treasure room.
... and worst of all, there is no reward since you get no loot and no nephalim valor for completing it. The elite skeleton just makes the whole thing worse because he doesn't drop anything of value and doesn't provide nephalim bonus and is not any different from an actual elite pack which would do those things.
2. The event where you open the resplendant chest and all the crazy HUGE trees come to life. Always a challenge and double the reward when you kill the purple tree. I think his name is the old man or something.
01/18/2013 02:05 PMPosted by VaeflareWe'd love to hear which random events you like and why, and the first post in this thread provides excellent feedback, since it lets us know exactly what a player thinks works well and what didn't jive with them and why. If you have ideas on what you think would have improved certain events and made them more fun and engaging, please let us know. :)
01/18/2013 02:47 PMPosted by venvengMy most hated is the Act 4 Spy glass, where you get it from a wounded soldier then bring it up on tower, after giving it to the soldier on top of the tower, he dies. What's up with that?
My favorite one is in the Festering Woods. You have to climb a small hill and activate a shrine. Bad guys approach from two sides and the ghosts come up from behind. It's my favorite because initially it was soooo hard. The baddies chased my buddy and me all around the Festering Woods for about 30 minutes before we cooked them down. NV stack and good loot make this event epic, IMO!
My least favorite? It's a toss up, but both are in Dahlgur Oasis. I don't care for the guy tied to a pole yelling "Someone, please help me...!" Way too easy and absolutely no reward. Not even an NV stack. I also don't like the event that spawns the big yellow lacuni next to the unguarded chest. The difficulty is great and so is the loot but no NV stack when you're trying to key farm. Takes up too much time and I invariably have to rescue some noob who fell for the "old unguarded chest trick"...
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