Diablo® III

Will the Ruby Marquise improve my dps over my

Will the Ruby Marquise improve my dps over my current Rad Star Em?

http://us.battle.net/d3/en/profile/HojoKing-1150/hero/11883244

I think so but I will need some input. The favorable thing to do is to get a higher dps Manticore but I really don't have 400m to shell out. I have camped the AH for something better that is cheaper or around 150m but had no luck. People are too smart these days. My only current option is to go with a Ruby Marquise on my manticore.

Currently, I have 51.x cc and 600ish CD with all the buff. If I dropped 100 CD for +150 min dmg and +150 max dmg, wouldn't that improve my dps by a nice margin considering the ratio of cd to cc is 10:1?
Edited by HojoKing#1150 on 1/22/2013 12:50 PM PST
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For my DH, the optimal DPS comes from one marquise ruby and one marquise emerald.
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Normally I'd recommend you go to your build on D3up.com and use the gear simulator to find out:

http://d3up.com/b/278987/view/slug/striker

Unfortunately when I put two Marquis rubies in your Manticore, the DPS calculation goes wacky:

2 Marquis emeralds: +5,449.54 DPS
1 M ruby + 1 M emerald: +9,108.91 DPS
2 Marquis rubies: +14,217,909.6 DPS (yeah right!)
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@Hojo

It appears you would gain most benefit using 1 marquis ruby with 1 100% CD Gem. Here are the results of the calculations:

2 Radiant Star Emeralds (Current Setup)
Weapon DPS - 1039.995
Attacks Per Second - 2.2022
Damage Per Hit - 100123
Hit Range (Non Crit) - 19032 - 31992
Hit Range (Crit) - 133794 - 224905
Damage - 220491.65

1 Radiant Star Emerald & 1 Marquis Ruby
Weapon DPS - 1221.495
Attacks Per Second - 2.2022
Damage Per Hit - 102810
Hit Range (Non Crit) - 23410 - 36371
Hit Range (Crit) - 141165 - 219316
Damage - 226408.35 (Gain of 5,916.7 from current setup)

2 Marquis Rubies
Weapon DPS - 1402.995
Attacks Per Second - 2.2022
Damage Per Hit - 101250
Hit Range (Non Crit) - 27789 - 40749
Hit Range (Crit) - 139778 - 204969
Damage - 222971.98 (Gain of 2,480.33 from current setup)

edited .. .also stats using just marquis gems:

2 Marquis Emeralds
Weapon DPS - 1039.995
Attacks Per Second - 2.2022
Damage Per Hit - 102598
Hit Range (Non Crit) - 19032 - 31992
Hit Range (Crit) - 137600 - 231304
Damage - 225941.37 (gain of 5,449.72 from current setup)

1 Marquis Emerald 1 Marquis Ruby
Weapon DPS - 1221.495
Attacks Per Second - 2.2022
Damage Per Hit - 104260
Hit Range (Non Crit) - 23410 - 36371
Hit Range (Crit) - 143506 - 222953
Damage - 229600.86 (gain of 9,109.21 from current setup)
Edited by BubbaGump#1297 on 1/22/2013 2:06 PM PST
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Thanks a lot BubbaGump
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Wow bubba, good calculations... Can do one for me too?
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How does this compared to Manticore with x1 Mar Em and x1 Mar Ruby vs. Calamity with x1 Mar Ruby? (assuming similiar BIS type stats 1300+ DPS with 2 socket manti or 1 socket calamity w/80%+ crit dmg

Do you guys think calamity will become BIS with the new Mar Rubies? Is it time to sell my manticore for good?
Edited by Ramza#1159 on 1/22/2013 11:37 PM PST
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How does this compared to Manticore with x1 Mar Em and x1 Mar Ruby vs. Calamity with x1 Mar Ruby? (assuming similiar BIS type stats 1300+ DPS with 2 socket manti or 1 socket calamity w/80%+ crit dmg

Do you guys think calamity will become BIS with the new Mar Rubies? Is it time to sell my manticore for good?


What is the damage multiplier on your Manticore, what is it's Poison damage range? I need both of these to give you the answer.

Your Calamity with 50% damage multiplier gets you +225 Min and +450 Max with a Marquise Ruby, should be over 1900dps.
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@Nash

Your current setup with 2 Radiant Star Emeralds:
Weapon DPS - 1274.03925
Attacks Per Second - 1.9723
Damage Per Hit - 190548
Hit Range (Non Crit) - 32591 - 50143
Hit Range (Crit) - 220644 - 339470
Damage - 375818.23

1 Radiant Star Emerald & 1 Marquis Ruby:
Weapon DPS - 1518.2475
Attacks Per Second - 1.9723
Damage Per Hit - 196262
Hit Range (Non Crit) - 40547 - 58046
Hit Range (Crit) - 233957 - 334926
Damage - 387087.86 (Gain of 11269.63 DPS from your current setup)

2 Marquis Rubies:
Weapon DPS - 1762.45575
Attacks Per Second - 1.9723
Damage Per Hit - 192064
Hit Range (Non Crit) - 48503 - 65949
Hit Range (Crit) - 231359 - 314576
Damage - 378808.79 (Gain of 2990.56 DPS from your current setup)

2 Marquis Emeralds
Weapon DPS - 1274.03925
Attacks Per Second - 1.9723
Damage Per Hit - 195719
Hit Range (Non Crit) - 32591 - 50143
Hit Range (Crit) - 227162 - 349499
Damage - 386016.82 (Gain of 10198.59 DPS from your current setup)

1 Marquis Emerald and 1 Marquis Ruby:
Weapon DPS - 1518.2475
Attacks Per Second - 1.9723
Damage Per Hit - 199343
Hit Range (Non Crit) - 40547 - 58046
Hit Range (Crit) - 238012 - 340730
Damage - 393164.59 (Gain of 17346.36 DPS from your current setup)

Hope that helps Nash
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How does this compared to Manticore with x1 Mar Em and x1 Mar Ruby vs. Calamity with x1 Mar Ruby? (assuming similiar BIS type stats 1300+ DPS with 2 socket manti or 1 socket calamity w/80%+ crit dmg

Do you guys think calamity will become BIS with the new Mar Rubies? Is it time to sell my manticore for good?


From what others have said it appears the most bang for the buck so to speak is using a 1 emerald and 1 ruby for a 2soc manticore. Whether it be 1 rad star emerald and 1 marquis ruby or 1 marquis emerald and 1 marquis ruby.

My prev reply to Nash shows with the most damage increase is 1 of each marquis.

It is difficult to compare the 2 bows as one is slower higher avg damage and one is much faster with lower avg damage. It is also very dependant on what gear you already have as to how much it does up or down based on other factors such as Avg dmg on gear, dex, cc, cd, asi. If you want to compare those 2 bows... of equal dps and 1 soc each and no dex on either then it is simple. you just add +150 to min and max and it will end up being "equial" persay. So the question on comparing similar bow dps isn't really fair without all of the other factors. a calamity will always have lower average damage per hit over a manticore due to the fact it shoots faster and has lower min/max base range than the manticore.
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Manticore with a 50% damage multiplier will get +225 min +450 max. Socket 2 and get +450 min and +900 max.

With a Manticore your Poison Damage is used for your Min/Max. Typically the lower the damage multiplier, the higher amount of poison damage you do.

Example: 25% Multiplier, 250min 500 max poison damage.
+Min = 150 x 1.(25) = 187.5
Now, you add 187.5 to the 250 min from poison damage. If result is min<max then you +150 into your equation for max damage. But if result is min>max then you +300 into your equation for max damage.
In this case Min = 437.5 which is < 500 max, so,
+Max = 150 x 1.(25) = 187.5

In this case, ruby is very weak, for ruby to be worth it, you have to have your min be greater than your max, to get the 300 max damage for the equation.
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Bubba, hate to mooch off your calc's as well. Could you do a similar calculation for my DH? I'm curious as to whether a slow AS/high CD build like mine will still benefit from the hybrid Ruby/Emerald set up in my Manticore.
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Bubba, please, could you do the calculation with marquises for me too?
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How does this compared to Manticore with x1 Mar Em and x1 Mar Ruby vs. Calamity with x1 Mar Ruby? (assuming similiar BIS type stats 1300+ DPS with 2 socket manti or 1 socket calamity w/80%+ crit dmg

Do you guys think calamity will become BIS with the new Mar Rubies? Is it time to sell my manticore for good?


What is the damage multiplier on your Manticore, what is it's Poison damage range? I need both of these to give you the answer.

Your Calamity with 50% damage multiplier gets you +225 Min and +450 Max with a Marquise Ruby, should be over 1900dps.


just equipped - thanks rade
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The calcs i did were based potentially are incorrect. This may not be a bad thing. If you look at other posts here in the dh forums that i started or were replying to i believe the numbers i gave were actually low. The calc was being done from d3rawr and i believe they are not calculating the max dps correct. Thus emerald to marquis ruby dps and stat numbers would be better than was listed above.
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How does this compared to Manticore with x1 Mar Em and x1 Mar Ruby vs. Calamity with x1 Mar Ruby? (assuming similiar BIS type stats 1300+ DPS with 2 socket manti or 1 socket calamity w/80%+ crit dmg

Do you guys think calamity will become BIS with the new Mar Rubies? Is it time to sell my manticore for good?


From what others have said it appears the most bang for the buck so to speak is using a 1 emerald and 1 ruby for a 2soc manticore. Whether it be 1 rad star emerald and 1 marquis ruby or 1 marquis emerald and 1 marquis ruby.

My prev reply to Nash shows with the most damage increase is 1 of each marquis.

It is difficult to compare the 2 bows as one is slower higher avg damage and one is much faster with lower avg damage. It is also very dependant on what gear you already have as to how much it does up or down based on other factors such as Avg dmg on gear, dex, cc, cd, asi. If you want to compare those 2 bows... of equal dps and 1 soc each and no dex on either then it is simple. you just add +150 to min and max and it will end up being "equial" persay. So the question on comparing similar bow dps isn't really fair without all of the other factors. a calamity will always have lower average damage per hit over a manticore due to the fact it shoots faster and has lower min/max base range than the manticore.


Basically this, all the marquis ruby did was even out the playin field with the manticore and Calamity. Basically a top end calamity will now be hitting like a current top end manticore on live for most of its hits on average when geared right at a high attack speed. Meanwhile a manticore with a ruby and emerald marquis will hit even harder but the boost isn't as large of a jump in comparison to how one ruby is to a calamity due to the way black weapons calculate damage. They basically have gotten closer to even ground and it just depends more on play style like It did before. In the good news for calamity users they will now benefit from using the big hitting skills more than they did before. Things like spike traps and cluster bombs will be much more viable than they were before for calamity users.
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At work, can someone tell me how much dps i wold gain in my calamity mith mg ruby?

Its a beast calamity, hoping for some serious dps boost.
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@Crymore

quick calculations show your current weapon DPS would:
Increase from 1,338.66 to 1,937.17

Overall DPS (based on current gear setup):
Increse from 291,591 to 330,906 (Overall DPS Increase of 39,315)

Again calculations are based off of how weapon damage is being calculated currently in PTR at least.
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On a related note. I just checked D3UP.com and it appears if you use the simulation and change emeralds to marquis rubies in a weapon it now correctly shows the DPS changes correctly as it shows in PTR.
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Great stuff on this thread

Im a duel weild monk, got a question/statment about how dmg from the 2 weapons averages out.

I use echoing fury for the +attacks affix mainly and a fist weapon on the other hand. Since the %dmg on my offhand is higher than the EF and since its the faster weapon with the buff from the EF im thinking it makes most sense to put the ruby in the offhand if using a emerald ruby combo although since im fairly low CC CHD built I might just go duel marquise rubies.
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