With that being said MP7+ is where you really see things like HOTA become crazy awesome.
WW is still a lot faster than HoTA/Rend in MP7+....
I don't entirely agree with this, but it might just be wishful thinking. I can hit around 500k exp/min in MP6 in 1.06 without using ww at all. HotA/Rend/OPKS/RLTW with animosity as a passive. In 1.07 this should translate to well over 1m/min, and my gear is frankly pretty terrible. There are many on here with 2-3x my DPS and much better tuned sets that could do better than I can on MP6 on MP10. My feeling is that the faster you can kill stuff with HotA and/or Rend, the less important it is to have ww on your skill bar. If a screen full of mobs dies in front of you before you even get a chance to ww, there isn't much need for it. My gear isn't good enough to properly play ww/sprint though, so I can't do any apples to apples comparison.
I think there will at least be more experimentation in this direction, if not a shift towards it, as everyone gets better and better gear, and 1.07 makes higher MP's optimal.
I dont think so. On MP8 i can 1 hit all of the monsters on the screen in 1 shot with bloodshed Rune and HOTA.
Its a hidden gem people need to look into it.
But I also disagree with this. I don't think it's possible to hit anywhere near peak efficiency without using sprint/wotb:toc/br:itf. If you can kill stuff fast enough, ww is not crucial. But if you can kill a room full of monsters quickly, your bottleneck will become your movement speed. It might not feel that way right now, but with end-game gear it'd be the case even in MP10, and at that point you will have to work wrath and sprint in, otherwise you will inevitably be a lot slower than you could be. If you don't care about moving across the map as quickly as possible, all the power to you, but you won't be as fast as you could be.