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got IK boots. as well as gloves. though not top tier but they'll do. got an SS too.
for fury ill switch to 5IK depending on what class im facing. if its melee ill switch to 3 IK and unfrogiving
Edited by SoLiDAlvi#1156 on 1/22/2013 7:42 PM PST
Looks like mine. =.=ll
I had a belt like urs, would be using if i didn't use throw.
After PVP for a week, i easily handle most mage, DH, monks.
The problem is WD and yes... barbs...
I stand at 85kdps just like your setup.
It's kinda hard to take out barbs.
Normally i would totally ignore the barb in fights.
Would consider asking you to up your dps to 100-110kdps.
It seems like an optimum figure in easily taking out most normal barbs out there.
IK boots for 14% cc too good to ignore, especially the 30% nerf kicks it.
Edited by Horngyuh80#6218 on 1/22/2013 8:26 PM PST
mitigation is included in ehp, that's the whole point
healing effectiveness from health pots? Don't waste your time. Health reg with inspiring presence is way better. Unless the new patch has globes spawning at certain locations.
EHP is a bad number. Its misleading. for example:
2 barbs with the same ehp,
barb 1 has 100k hp and 96% mitigation and can block 50% for 5k damage, he also has 3k regen. total ehp 2,500,000
Hes hit twice for 500k,
mitigation drops the hits to 20k. He then gets 3 k back from regen so its 17 k damage total for the first hit.
The second hit is blocked so its 15k - 3k(for regen) becomes 12k,
he looses 29k of actual hp or 29% of his EHP, which is 725,000 EHP
barb two has 98% mitigation but only 50k hp, his ehp is 2,500,000, exactly the same as the first barb. But when hes hit for 500k hes only hit for 10k after mitigation - 3k for regen it becomes 7k, and
on the second hit 10k - 5k after block, - 3k for regen its only 2k
barb 2 looses 9k hp, or 18% of his EHP which is 450,000 ehp.
Mitigation > vita
I am far from the best defensive barb like jook or nike or any those in top 10.
But i wana say,
Mitigation > vita = wrong imo.
I am not telling every one to stack life%, vit or Purely AR...
My barb has some dex, decent AR but need more from gloves and rings if possible (hopefully 700 unbuff), good HP, stack some additional physical resist, reduce melee 15% and reduce range 6%.
A balance of everything is the best imo.
No use getting perfect 80AR in all parts, then have low vit and %hp.
The power of %hp x vit has no soft cap nor hard cap unlike mitigation has.
The more you stack, the more they multiply by each other.
I don't want to give specific amounts as i don't want to mislead anyone.
You are not a monk, get more vit instead of dex please.
Dex is a supplement, vit is your main meal.
Edited by Horngyuh80#6218 on 1/23/2013 6:46 AM PST
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