Why is there no randomized map system? Please tell me someone, how is this a benefit?
Also instead of just griping I have a suggestion, lets say for example I wanted to play Act 1 (Leoric's Hunting Ground). Okay, now instead of having only 1 variation of Leorics Hunting Ground that makes totally takes away a great deal of replay value. I say we have a few different variations of each zone. Not COMPLETELY random as D2 (because I think it could take a long time to implement a map generator at this point..)
Does anyone else have any input on this problem?