Diablo® III

Blue finally responds to Multiboxing in D3

So only multiboxers are allowed to use loot alert but not with single clients. Ah okay please ban them. The whole reason I didn't multibox was the hassle of loot checking.
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01/25/2013 09:59 PMPosted by Mystichobo
So only multiboxers are allowed to use loot alert but not with single clients. Ah okay please ban them. The whole reason I didn't multibox was the hassle of loot checking.


Loot alert and multiboxing are two different things. Based on the EULA (prohibits the software that reads the RAM), loot alert is actually going against the rules. You are grouping two different things when they are different entities.
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01/25/2013 09:53 PMPosted by Nilrem
If someone presses the (1) button, and multiple actions occur such as (1), (2), and (3), than that is against the rules. But Multiboxing as a whole is one action per instance, period. That is why it is allowed.

You're either trolling or you're completely misinformed about what multiboxing using ISBoxer is capable of doing.

There is no, and I repeat NO difference in automation between the following two scenarios:

Macro, press 1 to activate Frost Nova, Diamond Skin and Explosive Blast in one instance
Multibox, press 1 to activate Frost Nova, Diamond Skin and Explosive Blast in three instances

Either both are allowed or none of them are.
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If someone presses the (1) button, and multiple actions occur such as (1), (2), and (3), than that is against the rules. But Multiboxing as a whole is one action per instance, period. That is why it is allowed.

You're either trolling or you're completely misinformed about what multiboxing using ISBoxer is capable of doing.

There is no, and I repeat NO difference in automation between the following two scenarios:

Macro, press 1 to activate Frost Nova, Diamond Skin and Explosive Blast in one instance
Multibox, press 1 to activate Frost Nova, Diamond Skin and Explosive Blast in three instances

Either both are allowed or none of them are.

They're actually both not allowed because more than 1 action per client results in both scenarios (the way you worded it)

However if you said press 1 and frost nova is activated in first client, diamond skin in 2nd client, and explosive blast in the 3rd, that's fine, because 1 key press results in 1 action per client.
Edited by Alosis#1811 on 1/25/2013 10:29 PM PST
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You're either trolling or you're completely misinformed about what multiboxing using ISBoxer is capable of doing.

There is no, and I repeat NO difference in automation between the following two scenarios:

Macro, press 1 to activate Frost Nova, Diamond Skin and Explosive Blast in one instance
Multibox, press 1 to activate Frost Nova, Diamond Skin and Explosive Blast in three instances

Either both are allowed or none of them are.

They're actually both not allowed because more than 1 action per client results in both scenarios (the way you worded it)

However if you said press 1 and frost nova is activated in first client, diamond skin in 2nd client, and explosive blast in the 3rd, that's fine, because 1 key press results in 1 action per client.

1 action per client. That's... clever, just not nearly as clever as you think it is. Forget about the number of clients, it's completely immaterial. What isn't is the action one has to take to make skills activate and presently there is no way to activate four skills with one press of a button. ISBoxer makes that happen. AutoIT does too.

It would defy all logic to allow one program to run, interact and alter the game play but ban another program that does the exact same thing.

Something is clearly amiss among all the arguments here and I just can't see Blizzard being completely ignorant over what ISBoxer is doing, and is capable of doing.
Edited by Vresiberba#2940 on 1/25/2013 11:26 PM PST
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They never addressed the part of sandboxing to get multiple copies of d3 to run on 1 computer at a time since you need that to multibox from 1 computer.

Also they said you can't use automation and yet people have macros when multi boxing to send certain commands to different windows without even having to switch screens. They can script chains of button pushing with 1 push of a button. It's not sending the same exact command to each windows identically. Watching some of the multiboxers on twich they even admit that's what they do and took a lot of time to setup their macros.

In the end they don't care since they sold multiple copies of the game to 1 person.
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Posts: 4,305
If someone presses the (1) button, and multiple actions occur such as (1), (2), and (3), than that is against the rules. But Multiboxing as a whole is one action per instance, period. That is why it is allowed.

You're either trolling or you're completely misinformed about what multiboxing using ISBoxer is capable of doing.

There is no, and I repeat NO difference in automation between the following two scenarios:

Macro, press 1 to activate Frost Nova, Diamond Skin and Explosive Blast in one instance
Multibox, press 1 to activate Frost Nova, Diamond Skin and Explosive Blast in three instances

Either both are allowed or none of them are.


There is a difference between the two which is what you are clearly not unable to see.

The types of skills used are of NO relevance. If one hero has Frost Nova on the (1) key, another has Diamond skin on (1), and Explosive Blast is on (1) for another and multibox had them all use (1), it would be fine.

The "potential" of a software does not deem it fine or not, what matters is what it does. So, ISBoxer hypothetically could have the capacity to do more than what is allowed, but that does not mean it should be prohibited. If one uses it within the rules, than it is fine.

01/25/2013 11:14 PMPosted by Vresiberba
1 action per client. That's... clever, just not nearly as clever as you think it is. Forget about the number of clients, it's completely immaterial. What isn't is the action one has to take to make skills activate and presently there is no way to activate four skills with one press of a button. ISBoxer makes that happen. AutoIT does too.


This is where your flaws lie, you cannot disregard the "instance" portion since it is what allows for multiboxing.

01/25/2013 11:14 PMPosted by Vresiberba
It would defy all logic to allow one program to run, interact and alter the game play but ban another program that does the exact same thing.


If they were equivalent and/or equal, than yes it would. But your suggestions are not the same.

01/25/2013 11:14 PMPosted by Vresiberba
Something is clearly amiss among all the arguments here and I just can't see Blizzard being completely ignorant over what ISBoxer is doing, and is capable of doing.


They are well aware of the rules (since they made them) and well aware of the clear distinction between certain software (macros, botting, multiboxing all differ).

You be either in denial or incredibly stubborn at this point.
Edited by Nilrem#1603 on 1/25/2013 11:45 PM PST
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01/25/2013 11:14 PMPosted by Vresiberba
1 action per client. That's... clever, just not nearly as clever as you think it is.

I didn't come up with it, Blizzard did

The simultaneous use of multiple game clients and multiple accounts by the account holder of said accounts is fully allowed within the game Terms of Use as long as no actual automation is taking place (i.e. as long as one keypress only initiates one action per client).

http://eu.battle.net/wow/en/forum/topic/2151758257#16

01/25/2013 11:14 PMPosted by Vresiberba
Something is clearly amiss among all the arguments here and I just can't see Blizzard being completely ignorant over what ISBoxer is doing, and is capable of doing.

They know exactly what's going on

Thanks, but we are very much aware of our policies and how these programs work, more so than most.

http://us.battle.net/wow/en/forum/topic/3881724230#5
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I didn't want to edit my post anymore than I already did, so i made a new one.

01/25/2013 10:26 PMPosted by Alosis
They're actually both not allowed because more than 1 action per client results in both scenarios (the way you worded it)

Like I said, the client here is immaterial. To put things into perspective, here's a rudimentary flow chart:
---A--- ---B--- ---C---
Action reaction result

The client here is C; the result. If you're running one, four or 500 clients is of precisely zero concern if you fail at B; the reaction. B is where everything happens, it's here the A is automated, copied, cloned, replicated, broadcasted, call it whatever you like, this is the core of the whole sequence.

If B is in any way, shape or form altering the original input A, it is by definition an action you did not perform yourself, but instead are relying on external factors to alter C which then turns B into automation. Take away B, and you wouldn't be able to multibox.
Edited by Vresiberba#2940 on 1/25/2013 11:59 PM PST
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01/25/2013 11:44 PMPosted by Alosis
1 action per client. That's... clever, just not nearly as clever as you think it is.

I didn't come up with it, Blizzard did

It was your argument, so, no.
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I didn't come up with it, Blizzard did

It was your argument, so, no.

I take it you didn't read the blue post where he said it word for word (and in italics), over a year ago. If you're going to ignore the information presented to you then you're just being a troll.
Edited by Alosis#1811 on 1/25/2013 11:59 PM PST
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It was your argument, so, no.

I take it you didn't read the blue post where he said it word for word (and in italics), over a year ago. If you're going to ignore the information presented to you then you're just being a troll.

http://eu.battle.net/wow/en/forum/topic/2151758257#16
http://eu.battle.net/wow/en/forum/topic
http://eu.battle.net/wow/en/forum
http://eu.battle.net/wow/en
http://eu.battle.net/wow
http://wow
WoW!
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I take it you didn't read the blue post where he said it word for word (and in italics), over a year ago. If you're going to ignore the information presented to you then you're just being a troll.

http://eu.battle.net/wow/en/forum/topic/2151758257#16
http://eu.battle.net/wow/en/forum/topic
http://eu.battle.net/wow/en/forum
http://eu.battle.net/wow/en
http://eu.battle.net/wow
http://wow
WoW!

Doesn't change anything. You're arguing semantics now.

The fact of the matter is it's allowed. Blizzard knows whats going on, and you have your panties in a twist.
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ISBoxer has been mentioned specifically as well and it is allowed. Quit beating a deadhorse.
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Here, read the other blue post from the D3 forums


You are free to play more than one character at the same time using more than one client at the same time, but each character must be played the same way you would play a single character normally in a single client. This means that one character must not react and perform actions automatically based on actions performed by another character. You can send commands and instructions to multiple characters at once, which is fine of course, as long as each action performed by each character is a result of direct player interaction and player choice.

http://eu.battle.net/d3/en/forum/topic/5825582768?page=2#25
Edited by Alosis#1811 on 1/26/2013 12:06 AM PST
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Disappointing....thought they would take the moral high grounds and deal with it, i guess there is too much money involved with all the micro transactions going on.
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01/25/2013 11:36 PMPosted by Nilrem
The types of skills used are of NO relevance. If one hero has Frost Nova on the (1) key, another has Diamond skin on (1), and Explosive Blast is on (1) for another and multibox had them all use (1), it would be fine.

Riight. My point was to illustrate that several actions is executed by pressing just one button, but yeah, I actually agree; the types of skills used are, actually of NO relevance. *whooosh*

01/25/2013 11:36 PMPosted by Nilrem
This is where your flaws lie, you cannot disregard the "instance" portion since it is what allows for multiboxing.

I have plenty flaws, thank you very much, but none of them are known by you.
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01/26/2013 12:01 AMPosted by Alosis
Doesn't change anything. You're arguing semantics now.

Semantics? You, YOU said "1 key press results in 1 action per client", leaving no further explanation of what that is and why this is something you'd like to argue at all. I countered and you gave me a few links to year old posts to another forum about another game. I counter again and then you resort to the oldest debating trick in the world; semantics.

Do you know what semantics are? Life and health, yeah. Dark and black, fine. WoW and Diablo, not so much.
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01/26/2013 12:31 AMPosted by Vresiberba
Doesn't change anything. You're arguing semantics now.

Semantics? You, YOU said "1 key press results in 1 action per client", leaving no further explanation of what that is and why this is something you'd like to argue at all. I countered and you gave me a few links to year old posts to another forum about another game. I counter again and then you resort to the oldest debating trick in the world; semantics.

Do you know what semantics are? Life and health, yeah. Dark and black, fine. WoW and Diablo, not so much.

lol if you say so cutie ;)
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Posts: 4,305
Vres what are you even arguing about anyway. Just do not get your post anymore.

Blizzard allows Mutiboxing
Blizzard allows ISBoxer
Multiboxing does not go against the EULA (based on Blizzards interpretation)

Those be the core of the situation, and those are proven true so... I do not get the point of all of this now.
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