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It's all about planning. The D3 team did not plan for that amount like they should have.
If your going to go live with an online game, you be rest assured your servers can handle a lot of people trying to log on at once. If you can't, like blizzard did, then fail.
I can understand for LoL, Dota 2, even SC2... but Diablo? What are you learning by watching those kind of games?
Edited by DoomBringer#1994 on 1/23/2013 2:04 PM PST
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