Diablo® III

30% mellee reduction is too much for dueling?

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ok for any of you wd that have faced super tank barbs, let us know what you think about the 30% mellee dmg reduction in this thread bellow.

http://us.battle.net/d3/en/forum/topic/7709861624
Edited by ChuckNorris#1885 on 1/21/2013 8:06 PM PST
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This is only going to be a problem with very high end barbs. Overall with what I saw on dueling so far is that 95% of barbs are everyone's whipping boys. You take that reduction away and barbs won't stand a chance. maybe instead of removing barbs, balance by giving more to ther classes, especially since this would also make longer more interesting battles.
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well battles are already lasting 10-30 min for one death, that is if either side can actualy kill the other. but this is only an issue for tank barbs. the thing is for a tank a barb can actualy rach like 3-4 times the dps as any other class with equivilant gear because to this dmg reduction.
Edited by ChuckNorris#1885 on 1/21/2013 8:33 PM PST
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It might be too high, especially if they stack reduction from elites in every possible slot. Here's a 97% reduction one that appears to do just "okay" against other classes. The WD's hex in this video just owns him :)

http://www.youtube.com/watch?v=ipmKoaUuhn8
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