Get the Desktop App for Battle.net Now
- All your games in 1 place
- Log in once
- Automatic game updates
Here it goes:
2 piece bonus:
3 piece bonus:
Reduce Arcane Power cost of all skills by 5 (Wizard only)
4 piece bonus:
Increases Health Regeneration by 2000 per second
*Periodically overload on Arcane Power
*Every 3 seconds, you spawn an elemental nova centered on yourself. When this occurs, you hit yourself for 32500 damage as Arcane, and the elemental nova (fire, cold, or arcane) you spawn hits for 32500 damage to everything in its radius (same explosion radius as Frost Nova)
Note the implications of this:
a) Conflagration, Cold Blooded, Temporal Flux can all trigger from the set bonus.
b) At certain HP/Armor/Arcane Resist breakpoints, you can trigger Illusionist once every 3 seconds.
c) In most realistic scenarios, the Health Regeneration bonus > the elemental nova backfire damage, so you get a net gain in regen.
Edited by necropuddi#1442 on 1/28/2013 3:06 AM PST
Please post your ideas here:
That is a thread I made in the PTR forums. Many have chipped in with their ideas and the thread is now up to a healthy 4 pages in lenght.
I think 2k Health per second is fair considering the set is not really SNS-synergetic, and the helm and source are quite a bit weaker than their competitors.
The other part of the effect also takes a chunk out of your HP, so it is there to prevent killing yourself in most cases.
The set gives a boost to all the non-CM non-Archon builds in terms of overall survivability and resource/defensive cooldown management. Offensively the set bonus gives little boost, so I don't think it could be overpowering.
Edited by necropuddi#1442 on 1/28/2013 6:45 PM PST
Threats of violence. We take these seriously and will alert the proper authorities.
Posts containing personal information about other players. This includes physical addresses, e-mail addresses, phone numbers, and inappropriate photos and/or videos.
Harassing or discriminatory language. This will not be tolerated.