04/05/2013 02:52 AMPosted by recklessfourMan, what a bummer, and the fact that they might remove windowed mode in the future too? Whats going on Blizzard?
04/07/2013 06:32 PMPosted by conetopiathey are trying to prevent botters.
The game servers and client UI were just not designed for this resolution and it's likely considered an exploit, giving an advantage to users with it over those without. ATI's Eyefinity feature is not supported for the same reason.
04/09/2013 07:45 AMPosted by Morogothi have something even more basic. how about SSD drives. that is a definitae advantage over anyone that doesnt have one. so it must be an exploit. what do you plan to do about people with SSD drives?
04/09/2013 03:05 PMPosted by Reignxi have something even more basic. how about SSD drives. that is a definitae advantage over anyone that doesnt have one. so it must be an exploit. what do you plan to do about people with SSD drives?
Not to side with blizz or anything, some things I would love to see fixed hardware wise. The monitor being up there. However SSD's don't make the kind of impact that people think they do. Sure we may load faster, but that is it. Even at that, with so much of the data server side you are still loading at about the same pace as everyone else (Based on network connection)
I have ran SCII, D3, and WoW off one of my SSDs, however I decided to pull them off as I saw no actual difference between the SSD and my Raid 0. I also see no difference between the raid and a single drive setup. Drive read/write speeds don't have much of an impact. You will load into the map 3 seconds faster (in a client based game) You wont attack faster (server based game such as these)
But more people turning to 21:9
So beter make resolution to it .
First of all, Blizzard's QA department does not have a commercially available widescreen monitor to "test" the game. This only tells us that nobody has even thought about supporting any kind of particular resolutions.
Really? In GAME DEVELOPMENT?
Regarding the aforementioned "unfair advantage" I call biggest BS in history. It's just a personal theory but I suppose that somebody has to get in there and get the textures right.
So if nobody is willing to spend time, effort and money on such a development, what exactly is the role of a QA department?
I agree on what vektorhektor says. Its bs. Most big games support it now. And over unfair advantage, is in my eyes also bs.Plus a game has to be up to date that means also resolutions. But if it's only 10 people got a screen like this ,then i can understand. But more people turning to 21:9
So beter make resolution to it .
I also have a 21:9 - 2650x1080 Monitor and I would love native resolution support for this game. At the moment I and getting a standard 1920x1080 stretched images for this game. My monitor is the LGEA93-P. A lost a games currently support this resolution including World of Warcraft & Starcraft. Thanks for sending the Dev team a Heads up =-)
to something similar to this
07/05/2013 01:49 PMPosted by bruteMaxSure in SC2 it will give an advantage since map awareness is key, but D3 is either solo or group co-op play, so how can a greater field of view be considered an exploit?
Thanks for your info. I've passed it all on to our QA Department for review. I'd imagine they'd have to get one of the new monitors which they may or may not decide to do based on how relevant the issue is. Unless a lot of people are kept from playing the game, an issue like this will be fairly low priority and likely not addressed until more urgent issues have been resolved.
But I'll let you know in this thread if I hear anything.
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