2) Weapon throw reducion (-4 belt + -4 ring) or -4 hammer ring + -4 weapon throw belt
3) If weapon throw is used for fury, no escape or animosity
4) Roughly 54.50% crit chance unbuffed, overpower with crit chance?
5) I really want ingore pain, the battle rage, berserker thingy, hammer, leaving 2 open slots (most probably overpower and leap with iron thingy rune). If i use superstition and 35% reflect rune will that like be a good combo?
my main problem is getting fury to max, after that as long as i find mobs i can keep it up, but sometimes it randomly drops because i miss a few hits (lol). I really don't want to use a primary attack to generate fury and I'd rather not use no escape to generate fury (idk i feel like its a waste of a passive for some reason). I am trying to find a build that only uses hammer and everything else helps me tank. Can someone link me to such a build?