There are no Barbs worrying about having enough Int because they can get All Res and in far greater amounts. (up to 80 All Res on each piece). Dh’s don’t have to worry about stacking Str because their armor pieces already comes with 300-600 Armor per piece, not to mention being able to roll 400+ Armor on top of that.
With PvP right around the corner everyone is trying to figure out how to prevent being killed in 1 shot. Which brings us to you Dex based classes who get the one stat nobody can get anywhere else…DODGE!!!! This happens to be one of the best stats in the game.
All you DH's and Monks got the best damage mitigation for PvP from a main stat. You Dex classes complained before PvP, saying dodge was not as helpfull as Armor/All Res since you can not Dodge all attacks.
Now that we have PVP Barbs are stacking over 500 Dex to get a pathetic %20 dodge trying to compete with Dh's and Monks who are owning in PvP since they Dodge %50+ of incoming attacks. Taking 0 Damage from 1/2 of the attacks thrown at you is a lot better than the extra %4-%7 damage reduction from Armor or All res other classes get.
Dex Classes can also stack Armor and All res in large amounts from gear. While NO Str or Int class can stack dodge any other way besides DEX!! We need armor, weapons, shields or legendarys to have some Dodge. Maybe Dodge would have to have a increase to diminishing return to make it so the bonus Dodge available on gear wouldn't further benefit the Dex classes.
Having Barbs almost required to stack 500+ Dex to compete in PvP is insane! The way the 3 main stat defensive bonuses work now is broken. Please Fix!!!