02/05/2013 07:22 AMAnd im not venting anything here, im trying to lead you all out of your ignorance and lies.
Posted by Shuun
Emotion is not the path out of ignorance. Please calm down and think more carefully about what you want to say instead of just letting your emotion do the talking. I would also like to believe that i am trying to lead you
out of ignorance, but as you can see, i'm going about it in a very different way.
02/05/2013 07:22 AMYou could use +crit chance to energy twister, but nobody uses it.
Posted by Shuun
Here is a thread with many top SNS Wizards debating the value and use of an item with +CC to ET, one of the best geared among them offers several million:http://us.battle.net/d3/en/forum/topic/7709862012
That 'CM build' you are talking about is the DEFAULT and intended way how MOST of the builds should work, if you actually know and understand resource system of wizard.
CRTI+AS+APOC+MAXAPOC = DEFAULT. Not(!) CM specific.
This is a fair assessment of gameplay in MP0, or any content before MP-enabled Inferno.
In Starcraft II, for example, the zerg race is all about quickly aquiring resources and then using them to build an army and overwhelm your oponent. This is a fair assessment of gameplay in the singleplayer campaign, or the lower ladders.
However, if you want to get yourself into the GomTV International in Korea, or you want to build a character specifically for taking out the Uber bosses in MP10, it is a very, very
different scenario, things get very technical very fast, and i can assure you that 60% CC + 3.01 APS + 20 APoC along with 500k EHP and 150k DPS is definitely not cheap. IAS breakpoints (and the relative complementary stats) have a huge effect on the power of ET in the endgame, and people are spending hundreds of $ with those breakpoints in mind. No other Wizard build benefits anywhere near as much from these exact, very specific gear requirements.
02/05/2013 07:22 AMAbout arcane orbit having no cool-downs, you provide no argument as of why would a damage spell have no cool-down AND no cast time, and as far as i can see you are bluntly lying and playing dumb.
Posted by Shuun
Argument: Offer viable alternative to spamming Frost Nova or Explosive Blast.
Reasoning: I'm sick of them and they're overpowered, give me some other options.
It really is that simple. If your point was that we would simply combine all three, then fair enough, that is a valid point and there would have to be some reason not do to that or yes, you would only be making the CM/WW build stronger, which i definitely do not want to see happen. However, you can't have diversity without options, which is why the idea was suggested in the first place.
So with that in mind, what would you suggest?
Furthermore, I think one of the problems with lack of skill progression is that you end up having to choose 1 aspect of a skill that might have been tight where you able to level it up all the way.
That would definitely give us some very interesting character building options, but i think the developers have all but given up on the idea of skill points by now... I can see a version of your idea working, however, if they would allow us to put two different runes of the same skill on our hotbar. However, i can also see that getting abused and being a bit of a balance nightmare!
Still, would be fun, and i think you bring up a good point that a lot of the current balance nightmare is because we are stuck with simple choices like +20% more damage vs make the snare you can cast without any cooldown and is overridden by permafrost last 3 seconds longer.
Actually i was using Miasma in my build recently, it was kinda fun... it did make Electrified and Mortar a bit tricky to deal with, though, especially in team games, which is where the +20% damage rune shines funnily enough. Sigh!